From b1d21e11590738333889fbfd1e04be330052f016 Mon Sep 17 00:00:00 2001 From: Iago Toral Quiroga Date: Tue, 23 Feb 2016 12:14:11 +0100 Subject: [PATCH] docs: Mark ARB_gpu_shader_fp64 as done for i965/gen8+ Reviewed-by: Kenneth Graunke --- docs/GL3.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/GL3.txt b/docs/GL3.txt index b8b4361bf1e..1ac6235f821 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -124,7 +124,7 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi - Enhanced per-sample shading DONE () - Interpolation functions DONE () - New overload resolution rules DONE - GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe) + GL_ARB_gpu_shader_fp64 DONE (i965/gen8+, llvmpipe, softpipe) GL_ARB_sample_shading DONE (i965, nv50) GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe) GL_ARB_tessellation_shader DONE (i965) -- 2.30.2