From b1d322a1e76f27a22b4c876ef96655728f4de692 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 13 Jan 2005 15:58:05 +0000 Subject: [PATCH] Fix loop for quads-as-triangles. --- src/mesa/tnl_dd/t_dd_dmatmp.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h index 65490410513..d274ead2c27 100644 --- a/src/mesa/tnl_dd/t_dd_dmatmp.h +++ b/src/mesa/tnl_dd/t_dd_dmatmp.h @@ -623,7 +623,7 @@ static void TAG(render_quads_verts)( GLcontext *ctx, INIT(GL_TRIANGLES); - for (j = start; j < count; j += 4) { + for (j = start; j < count-3; j += 4) { void *tmp = ALLOC_VERTS( 6 ); /* Send v0, v1, v3 */ @@ -1236,7 +1236,7 @@ static GLboolean TAG(validate_render)( GLcontext *ctx, ok = (GLint) count < GET_SUBSEQUENT_VB_MAX_ELTS(); } else { - ok = HAVE_TRIANGLES; /* for gears... */ + ok = HAVE_TRIANGLES; /* flatshading is ok. */ } break; default: -- 2.30.2