From b21f8e364b997c31ad0b3f97b18c7d87a35642eb Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 5 Mar 2013 18:08:50 -0700 Subject: [PATCH] llvmpipe: fix incorrect 'j' array index in dummy texture code Use 0 instead. Reviewed-by: Roland Scheidegger --- src/gallium/drivers/llvmpipe/lp_setup.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index 4529775f907..299fd65ff06 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -720,9 +720,9 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup, jit_tex->depth = 1; jit_tex->first_level = 0; jit_tex->last_level = 0; - jit_tex->mip_offsets[j] = 0; - jit_tex->row_stride[j] = 0; - jit_tex->img_stride[j] = 0; + jit_tex->mip_offsets[0] = 0; + jit_tex->row_stride[0] = 0; + jit_tex->img_stride[0] = 0; } else { jit_tex->width = res->width0; -- 2.30.2