From b2299d80b4278b8b6553d4e4da4d40d37881d76e Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Thu, 21 Jan 2010 05:38:45 +0100 Subject: [PATCH] softpipe: support all TGSI fragment coord conventions (v4) Changes in v4: - Rebase and modify for changes in previous patches Changes in v3: - Use positive caps instead of negative caps Changes in v2: - Now takes the fragment convention directly from the fragment shader Adds internal support for all fragment coord conventions to softpipe. This patch is not required for use with the current state trackers, but it allows softpipe to run any TGSI program and enhances performance. --- src/gallium/drivers/softpipe/sp_screen.c | 5 ++--- src/gallium/drivers/softpipe/sp_setup.c | 11 +++++++---- src/gallium/drivers/softpipe/sp_state.h | 3 +++ src/gallium/drivers/softpipe/sp_state_fs.c | 8 ++++++++ 4 files changed, 20 insertions(+), 7 deletions(-) diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c index 410fabf4909..714a1cf5343 100644 --- a/src/gallium/drivers/softpipe/sp_screen.c +++ b/src/gallium/drivers/softpipe/sp_screen.c @@ -100,11 +100,10 @@ softpipe_get_param(struct pipe_screen *screen, int param) case PIPE_CAP_INDEP_BLEND_FUNC: return 1; case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: - case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: - return 1; case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: - return 0; + case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: + return 1; default: return 0; } diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c index ba1f0f0b2ea..bb1bff581cf 100644 --- a/src/gallium/drivers/softpipe/sp_setup.c +++ b/src/gallium/drivers/softpipe/sp_setup.c @@ -504,21 +504,24 @@ static void tri_persp_coeff( struct setup_context *setup, /** * Special coefficient setup for gl_FragCoord. - * X and Y are trivial, though Y has to be inverted for OpenGL. + * X and Y are trivial, though Y may have to be inverted for OpenGL. * Z and W are copied from posCoef which should have already been computed. * We could do a bit less work if we'd examine gl_FragCoord's swizzle mask. */ static void setup_fragcoord_coeff(struct setup_context *setup, uint slot) { + struct sp_fragment_shader* spfs = setup->softpipe->fs; /*X*/ - setup->coef[slot].a0[0] = 0; + setup->coef[slot].a0[0] = spfs->pixel_center_integer ? 0.0 : 0.5; setup->coef[slot].dadx[0] = 1.0; setup->coef[slot].dady[0] = 0.0; /*Y*/ - setup->coef[slot].a0[1] = 0.0; + setup->coef[slot].a0[1] = + (spfs->origin_lower_left ? setup->softpipe->framebuffer.height : 0) + + (spfs->pixel_center_integer ? 0.0 : 0.5); setup->coef[slot].dadx[1] = 0.0; - setup->coef[slot].dady[1] = 1.0; + setup->coef[slot].dady[1] = spfs->origin_lower_left ? -1.0 : 1.0; /*Z*/ setup->coef[slot].a0[2] = setup->posCoef.a0[2]; setup->coef[slot].dadx[2] = setup->posCoef.dadx[2]; diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index 7f244c4fd49..a83cae73617 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -68,6 +68,9 @@ struct sp_fragment_shader { struct tgsi_shader_info info; + boolean origin_lower_left; /**< fragment shader uses lower left position origin? */ + boolean pixel_center_integer; /**< fragment shader uses integer pixel center? */ + void (*prepare)( const struct sp_fragment_shader *shader, struct tgsi_exec_machine *machine, struct tgsi_sampler **samplers); diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c index 04bdcaacc25..de3edde9760 100644 --- a/src/gallium/drivers/softpipe/sp_state_fs.c +++ b/src/gallium/drivers/softpipe/sp_state_fs.c @@ -44,6 +44,7 @@ softpipe_create_fs_state(struct pipe_context *pipe, { struct softpipe_context *softpipe = softpipe_context(pipe); struct sp_fragment_shader *state; + unsigned i; /* debug */ if (softpipe->dump_fs) @@ -60,6 +61,13 @@ softpipe_create_fs_state(struct pipe_context *pipe, /* get/save the summary info for this shader */ tgsi_scan_shader(templ->tokens, &state->info); + for (i = 0; i < state->info.num_properties; ++i) { + if (state->info.properties[i].name == TGSI_PROPERTY_FS_COORD_ORIGIN) + state->origin_lower_left = state->info.properties[i].data[0]; + else if (state->info.properties[i].name == TGSI_PROPERTY_FS_COORD_PIXEL_CENTER) + state->pixel_center_integer = state->info.properties[i].data[0]; + } + return state; } -- 2.30.2