From b2a987fc12fa9eac4781305fbf9196c7bec335dd Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Sat, 3 Oct 2015 12:37:15 +0100 Subject: [PATCH] docs: add release notes for 10.6.9 Signed-off-by: Emil Velikov (cherry picked from commit ab9aacce2d26a802bac81fc25748320428996692) --- docs/relnotes/10.6.9.html | 129 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 129 insertions(+) create mode 100644 docs/relnotes/10.6.9.html diff --git a/docs/relnotes/10.6.9.html b/docs/relnotes/10.6.9.html new file mode 100644 index 00000000000..df4ff087603 --- /dev/null +++ b/docs/relnotes/10.6.9.html @@ -0,0 +1,129 @@ + + + + + Mesa Release Notes + + + + +
+

The Mesa 3D Graphics Library

+
+ + +
+ +

Mesa 10.6.9 Release Notes / Octover 03, 2015

+ +

+Mesa 10.6.9 is a bug fix release which fixes bugs found since the 10.6.8 release. +

+

+Mesa 10.6.9 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +

+ + +

SHA256 checksums

+
+TBD
+
+ + +

New features

+

None

+ +

Bug fixes

+ +

This list is likely incomplete.

+ +
    + +
  • Bug 38109 - i915 driver crashes if too few vertices are submitted (Mesa 7.10.2)
  • + +
  • Bug 55552 - Compile errors with --enable-mangling
  • + +
  • Bug 86281 - brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08, fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2, partial_clear=partial_clear@entry=false)
  • + +
  • Bug 91970 - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex
  • + +
  • Bug 92072 - Wine breakage since d082c5324 (st/mesa: don't call st_validate_state in BlitFramebuffer)
  • + +
+ + +

Changes

+ +

Brian Paul (1):

+
    +
  • st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats
  • +
+ +

Chris Wilson (1):

+
    +
  • i965: Remove early release of DRI2 miptree
  • +
+ +

Emil Velikov (4):

+
    +
  • docs: add sha256 checksums for 10.6.8
  • +
  • cherry-ignore: add commit non applicable for 10.6
  • +
  • cherry-ignore: add commit non applicable for 10.6
  • +
  • Update version to 10.6.9
  • +
+ +

Iago Toral Quiroga (1):

+
    +
  • mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer.
  • +
+ +

Ian Romanick (5):

+
    +
  • t_dd_dmatmp: Make "count" actually be the count
  • +
  • t_dd_dmatmp: Clean up improper code formatting from previous patch
  • +
  • t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere
  • +
  • t_dd_dmatmp: Pull out common 'count -= count & 3' code
  • +
  • t_dd_dmatmp: Use addition instead of subtraction in loop bounds
  • +
+ +

Jeremy Huddleston (1):

+
    +
  • configure.ac: Add support to enable read-only text segment on x86.
  • +
+ +

Kristian Høgsberg Kristensen (1):

+
    +
  • i965: Respect stride and subreg_offset for ATTR registers
  • +
+ +

Kyle Brenneman (3):

+
    +
  • glx: Fix build errors with --enable-mangling (v2)
  • +
  • mapi: Make _glapi_get_stub work with "gl" or "mgl" prefix.
  • +
  • glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)
  • +
+ +

Leo Liu (1):

+
    +
  • radeon/vce: fix vui time_scale zero error
  • +
+ +

Marek Olšák (1):

+
    +
  • st/mesa: fix front buffer regression after dropping st_validate_state in Blit
  • +
+ +

Roland Scheidegger (1):

+
    +
  • mesa: fix mipmap generation for immutable, compressed textures
  • +
+ + +
+ + -- 2.30.2