From b2f087cd87ab9b1651d221b5c7d7e543a4585d68 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Tue, 21 Jun 2011 05:17:51 +0200 Subject: [PATCH] mesa: implement texstore for DEPTH32F_STENCIL8 Reviewed-by: Kenneth Graunke --- src/mesa/main/texstore.c | 68 +++++++++++++++++++++++++++++++++++++++- 1 file changed, 67 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 777773cc14b..6e1e63bdfb0 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -4287,6 +4287,72 @@ _mesa_texstore_r11_g11_b10f(TEXSTORE_PARAMS) } +static GLboolean +_mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS) +{ + ASSERT(dstFormat == MESA_FORMAT_Z32_FLOAT_X24S8); + ASSERT(srcFormat == GL_DEPTH_STENCIL || + srcFormat == GL_DEPTH_COMPONENT || + srcFormat == GL_STENCIL_INDEX); + ASSERT(srcFormat != GL_DEPTH_STENCIL || + srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV); + + if (srcFormat == GL_DEPTH_STENCIL && + ctx->Pixel.DepthScale == 1.0f && + ctx->Pixel.DepthBias == 0.0f && + !srcPacking->SwapBytes) { + /* simple path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else if (srcFormat == GL_DEPTH_COMPONENT || + srcFormat == GL_STENCIL_INDEX) { + GLint img, row; + const GLint srcRowStride + = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType) + / sizeof(uint64_t); + + /* In case we only upload depth we need to preserve the stencil */ + for (img = 0; img < srcDepth; img++) { + uint64_t *dstRow = (uint64_t *) dstAddr + + dstImageOffsets[dstZoffset + img] + + dstYoffset * dstRowStride / sizeof(uint64_t) + + dstXoffset; + const uint64_t *src + = (const uint64_t *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); + for (row = 0; row < srcHeight; row++) { + /* The unpack functions with: + * dstType = GL_FLOAT_32_UNSIGNED_INT_24_8_REV + * only write their own dword, so the other dword (stencil + * or depth) is preserved. */ + if (srcFormat != GL_STENCIL_INDEX) + _mesa_unpack_depth_span(ctx, srcWidth, + GL_FLOAT_32_UNSIGNED_INT_24_8_REV, /* dst type */ + dstRow, /* dst addr */ + 1.0f, srcType, src, srcPacking); + + if (srcFormat != GL_DEPTH_COMPONENT) + _mesa_unpack_stencil_span(ctx, srcWidth, + GL_FLOAT_32_UNSIGNED_INT_24_8_REV, /* dst type */ + dstRow, /* dst addr */ + srcType, src, srcPacking, + ctx->_ImageTransferState); + + src += srcRowStride; + dstRow += dstRowStride / sizeof(uint64_t); + } + } + } + return GL_TRUE; +} + /** * Table mapping MESA_FORMAT_* to _mesa_texstore_*() @@ -4423,7 +4489,7 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_R11_G11_B10_FLOAT, _mesa_texstore_r11_g11_b10f }, { MESA_FORMAT_Z32_FLOAT, _mesa_texstore_z32 }, - { MESA_FORMAT_Z32_FLOAT_X24S8, /* XXX */ }, + { MESA_FORMAT_Z32_FLOAT_X24S8, _mesa_texstore_z32f_x24s8 }, }; -- 2.30.2