From b3eed73c3b19759b0922a7a57b6068bb69cbd710 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Fri, 18 Jan 2013 15:43:08 -0800 Subject: [PATCH] mesa/es2: Allow depth component cube maps in ES2 if the extension is enabled Signed-off-by: Ian Romanick Reviewed-by: Matt Turner Reviewed-by: Kenneth Graunke --- src/mesa/main/teximage.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index b2fb41bb624..2539d86e3bd 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -2020,7 +2020,8 @@ texture_error_check( struct gl_context *ctx, target != GL_TEXTURE_RECTANGLE_ARB && target != GL_PROXY_TEXTURE_RECTANGLE_ARB && !((_mesa_is_cube_face(target) || target == GL_PROXY_TEXTURE_CUBE_MAP) && - (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4)) && + (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4 + || (ctx->API == API_OPENGLES2 && ctx->Extensions.OES_depth_texture_cube_map))) && !((target == GL_TEXTURE_CUBE_MAP_ARRAY || target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY) && ctx->Extensions.ARB_texture_cube_map_array)) { -- 2.30.2