From b478fcb9a99ef084674529f7db95f041db4a4796 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Sat, 28 Jan 2012 00:59:13 +0100 Subject: [PATCH] st/mesa: simplify initialization of light_twoside Core Mesa does this for us, see update_two_size in state.c. Reviewed-by: Brian Paul --- src/mesa/state_tracker/st_atom_rasterizer.c | 24 +++------------------ 1 file changed, 3 insertions(+), 21 deletions(-) diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c index 25799bf2bd5..204f505a69f 100644 --- a/src/mesa/state_tracker/st_atom_rasterizer.c +++ b/src/mesa/state_tracker/st_atom_rasterizer.c @@ -90,28 +90,10 @@ static void update_raster_state( struct st_context *st ) if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT) raster->flatshade_first = 1; - /* _NEW_LIGHT | _NEW_PROGRAM - * - * Back-face colors can come from traditional lighting (when - * GL_LIGHT_MODEL_TWO_SIDE is set) or from vertex programs/shaders (when - * GL_VERTEX_PROGRAM_TWO_SIDE is set). Note the logic here. - */ - if (ctx->VertexProgram._Current) { - if (ctx->VertexProgram._Enabled || - (ctx->Shader.CurrentVertexProgram && - ctx->Shader.CurrentVertexProgram->LinkStatus)) { - /* user-defined vertex program or shader */ - raster->light_twoside = ctx->VertexProgram.TwoSideEnabled; - } - else { - /* TNL-generated program */ - raster->light_twoside = ctx->Light.Enabled && ctx->Light.Model.TwoSide; - } - } - else if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) { - raster->light_twoside = 1; - } + /* _NEW_LIGHT | _NEW_PROGRAM */ + raster->light_twoside = ctx->VertexProgram._TwoSideEnabled; + /*_NEW_LIGHT | _NEW_BUFFERS */ raster->clamp_vertex_color = !st->clamp_vert_color_in_shader && ctx->Light._ClampVertexColor; -- 2.30.2