From b490ca9a387dabc6447a3e8f68a185fdd9852692 Mon Sep 17 00:00:00 2001 From: Pierre Moreau Date: Sat, 6 May 2017 23:47:20 +0200 Subject: [PATCH] nv50/ir: Fail if encountering unknown shader type Signed-off-by: Pierre Moreau Reviewed-by: Ilia Mirkin --- src/gallium/drivers/nouveau/codegen/nv50_ir.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir.cpp index b67a1ddbd59..1f640a348a5 100644 --- a/src/gallium/drivers/nouveau/codegen/nv50_ir.cpp +++ b/src/gallium/drivers/nouveau/codegen/nv50_ir.cpp @@ -1214,8 +1214,8 @@ nv50_ir_generate_code(struct nv50_ir_prog_info *info) PROG_TYPE_CASE(FRAGMENT, FRAGMENT); PROG_TYPE_CASE(COMPUTE, COMPUTE); default: - type = nv50_ir::Program::TYPE_COMPUTE; - break; + INFO_DBG(info->dbgFlags, VERBOSE, "unsupported program type %u\n", type); + return -1; } INFO_DBG(info->dbgFlags, VERBOSE, "translating program of type %u\n", type); -- 2.30.2