From b6e9b2b7a0affabd80f14d63284cd0ffe4745136 Mon Sep 17 00:00:00 2001 From: Jordan Justen Date: Tue, 13 Oct 2015 17:18:52 -0700 Subject: [PATCH] glsl: Add compute shader builtin variables for OpenGLES 3.1 Signed-off-by: Jordan Justen Reviewed-by: Iago Toral Quiroga Reviewed-by: Marta Lofstedt --- src/glsl/builtin_variables.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index 925ffa165bb..c30fb9226e5 100644 --- a/src/glsl/builtin_variables.cpp +++ b/src/glsl/builtin_variables.cpp @@ -710,7 +710,7 @@ builtin_variable_generator::generate_constants() } } - if (state->is_version(430, 0) || state->ARB_compute_shader_enable) { + if (state->is_version(430, 310) || state->ARB_compute_shader_enable) { add_const("gl_MaxComputeAtomicCounterBuffers", MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS); add_const("gl_MaxComputeAtomicCounters", MAX_COMPUTE_ATOMIC_COUNTERS); add_const("gl_MaxComputeImageUniforms", MAX_COMPUTE_IMAGE_UNIFORMS); -- 2.30.2