From b73782bf184b7053026e8dda54800d48e64e20da Mon Sep 17 00:00:00 2001 From: Matt Turner Date: Mon, 13 Jul 2015 15:19:33 -0700 Subject: [PATCH] program: Use exp2(x) instead of pow(2.0, x). --- src/mesa/program/prog_execute.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/program/prog_execute.c b/src/mesa/program/prog_execute.c index 46260b54882..77274e2cccc 100644 --- a/src/mesa/program/prog_execute.c +++ b/src/mesa/program/prog_execute.c @@ -723,7 +723,7 @@ _mesa_execute_program(struct gl_context * ctx, * result.z = result.x * APPX(result.y) * We do what the ARB extension says. */ - q[2] = (GLfloat) pow(2.0, t[0]); + q[2] = exp2f(t[0]); } q[1] = t[0] - floor_t0; q[3] = 1.0F; @@ -734,7 +734,7 @@ _mesa_execute_program(struct gl_context * ctx, { GLfloat a[4], result[4], val; fetch_vector1(&inst->SrcReg[0], machine, a); - val = (GLfloat) pow(2.0, a[0]); + val = exp2f(a[0]); /* if (IS_INF_OR_NAN(val)) val = 1.0e10; -- 2.30.2