From b766d4bb43b2c8271413c1efafe3590fa75efc3c Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 16 Jan 2012 10:55:32 -0700 Subject: [PATCH] swrast: use gl_renderbuffer::StrideInBytes in depth/stencil code --- src/mesa/swrast/s_depth.c | 8 ++++---- src/mesa/swrast/s_stencil.c | 4 ++-- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index 440c43ffa41..0788644b76d 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -217,7 +217,7 @@ get_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint i; if (rb->Format == MESA_FORMAT_Z32) { - const GLint rowStride = rb->RowStride * 4; + const GLint rowStride = rb->RowStrideBytes; for (i = 0; i < count; i++) { if (x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) { zbuffer[i] = *((GLuint *) (map + y[i] * rowStride + x[i] * 4)); @@ -226,7 +226,7 @@ get_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb, } else { const GLint bpp = _mesa_get_format_bytes(rb->Format); - const GLint rowStride = rb->RowStride * bpp; + const GLint rowStride = rb->RowStrideBytes; for (i = 0; i < count; i++) { if (x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) { const GLubyte *src = map + y[i] * rowStride+ x[i] * bpp; @@ -251,7 +251,7 @@ put_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint i; if (rb->Format == MESA_FORMAT_Z32) { - const GLuint rowStride = rb->RowStride * 4; + const GLuint rowStride = rb->RowStrideBytes; for (i = 0; i < count; i++) { if (mask[i] && x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) { GLuint *dst = (GLuint *) (map + y[i] * rowStride + x[i] * 4); @@ -262,7 +262,7 @@ put_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb, else { gl_pack_uint_z_func packZ = _mesa_get_pack_uint_z_func(rb->Format); const GLint bpp = _mesa_get_format_bytes(rb->Format); - const GLint rowStride = rb->RowStride * bpp; + const GLint rowStride = rb->RowStrideBytes; for (i = 0; i < count; i++) { if (mask[i] && x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) { void *dst = map + y[i] * rowStride + x[i] * bpp; diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c index 98af928208c..005423e836c 100644 --- a/src/mesa/swrast/s_stencil.c +++ b/src/mesa/swrast/s_stencil.c @@ -297,7 +297,7 @@ get_s8_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint i; if (rb->Format == MESA_FORMAT_S8) { - const GLint rowStride = rb->RowStride; + const GLint rowStride = rb->RowStrideBytes; for (i = 0; i < count; i++) { if (x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) { stencil[i] = *(map + y[i] * rowStride + x[i]); @@ -306,7 +306,7 @@ get_s8_values(struct gl_context *ctx, struct gl_renderbuffer *rb, } else { const GLint bpp = _mesa_get_format_bytes(rb->Format); - const GLint rowStride = rb->RowStride * bpp; + const GLint rowStride = rb->RowStrideBytes; for (i = 0; i < count; i++) { if (x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) { const GLubyte *src = map + y[i] * rowStride + x[i] * bpp; -- 2.30.2