From b7878146c444628e8f579d57f4c3af03ad1fc201 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Sun, 10 Apr 2016 22:39:54 +0200 Subject: [PATCH] gallium/radeon: removing dead code for sharing stencil buffers MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit This is a remnant of the times when the DDX was allocating depth-stencil buffers for windows. Now, st/dri allocates them and doesn't share them. Reviewed-by: Nicolai Hähnle --- src/gallium/drivers/radeon/r600_texture.c | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c index 93916855683..619c085fb9e 100644 --- a/src/gallium/drivers/radeon/r600_texture.c +++ b/src/gallium/drivers/radeon/r600_texture.c @@ -222,10 +222,6 @@ static int r600_setup_surface(struct pipe_screen *screen, rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe; rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override; rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y; - if (rtex->surface.flags & RADEON_SURF_SBUFFER) { - rtex->surface.stencil_offset = - rtex->surface.stencil_level[0].offset = rtex->surface.level[0].slice_size; - } } if (offset) { -- 2.30.2