From b875f39e2967fa383e2c896bc354429fe10cd7a5 Mon Sep 17 00:00:00 2001 From: Jordan Justen Date: Sat, 10 May 2014 14:48:47 -0700 Subject: [PATCH] i965/gen7 renderbuffer: Set depth size based on LOD0 for 3D textures If blorp is disabled for color clears, then piglit's 'gl-3.2-layered-rendering-clear-color-all-types 3d mipmapped' will fail. Currently, gen8 fails similarly on this test because gen8 does not use blorp. Signed-off-by: Jordan Justen Reviewed-by: Chris Forbes --- src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c index 5e3d23ea543..b31f491ae65 100644 --- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c @@ -489,7 +489,7 @@ gen7_update_renderbuffer_surface(struct brw_context *brw, depth *= 6; break; case GL_TEXTURE_3D: - depth = MAX2(rb->Depth, 1); + depth = MAX2(irb->mt->logical_depth0, 1); /* fallthrough */ default: surftype = translate_tex_target(gl_target); -- 2.30.2