From b8875cb7c822ad366625a532dd9209d1647771af Mon Sep 17 00:00:00 2001 From: Juha-Pekka Heikkila Date: Mon, 2 Dec 2013 02:39:00 -0700 Subject: [PATCH] glx: Check malloc return value before accessing memory in glx/clientattrib.c Signed-off-by: Juha-Pekka Heikkila Reviewed-by: Brian Paul --- src/glx/clientattrib.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/glx/clientattrib.c b/src/glx/clientattrib.c index 1b306eab120..37f14c541a5 100644 --- a/src/glx/clientattrib.c +++ b/src/glx/clientattrib.c @@ -76,6 +76,10 @@ __indirect_glPushClientAttrib(GLuint mask) if (spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]) { if (!(sp = *spp)) { sp = malloc(sizeof(__GLXattribute)); + if (sp == NULL) { + __glXSetError(gc, GL_OUT_OF_MEMORY); + return; + } *spp = sp; } sp->mask = mask; -- 2.30.2