From b8a11151323b65b13fa9854a7d73a9e60d3a65a2 Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Sat, 16 Nov 2013 22:26:09 +0000 Subject: [PATCH] docs: update nv50, nvc0 current status MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Acked-by: Chris Forbes Reviewed-by: Marek Olšák Signed-off-by: Emil Velikov --- docs/GL3.txt | 36 ++++++++++++++++++------------------ 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/docs/GL3.txt b/docs/GL3.txt index 9b9d38b0fe7..5f6fa7e80e9 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -18,7 +18,7 @@ are exposed in the 3.0 context as extensions. Feature Status ----------------------------------------------------- ------------------------ -GL 3.0 --- all DONE: i965, r600, radeonsi +GL 3.0 --- all DONE: i965, nv50, nvc0, r600, radeonsi GLSL 1.30 DONE () glBindFragDataLocation, glGetFragDataLocation DONE @@ -47,7 +47,7 @@ GL 3.0 --- all DONE: i965, r600, radeonsi GLX_ARB_create_context (GLX 1.4 is required) DONE -GL 3.1 --- all DONE: i965, r600, radeonsi +GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi GLSL 1.40 DONE () Forward compatible context support/deprecations DONE () @@ -66,29 +66,29 @@ GL 3.2 --- all DONE: i965 Core/compatibility profiles DONE GLSL 1.50 DONE () Geometry shaders DONE () - BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (r300, r600, radeonsi, swrast) - Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (r300, r600, radeonsi, swrast) - Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (r300, r600, radeonsi, swrast) - Provoking vertex (GL_ARB_provoking_vertex) DONE (r300, r600, radeonsi, swrast) - Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (r600, radeonsi) - Multisample textures (GL_ARB_texture_multisample) DONE (r600, radeonsi) - Frag depth clamp (GL_ARB_depth_clamp) DONE (r600, swrast, radeonsi) - Fence objects (GL_ARB_sync) DONE (r300, r600, radeonsi, swrast) + BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) + Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) + Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) + Provoking vertex (GL_ARB_provoking_vertex) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) + Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (nvc0, r600, radeonsi) + Multisample textures (GL_ARB_texture_multisample) DONE (nvc0, r600, radeonsi) + Frag depth clamp (GL_ARB_depth_clamp) DONE (nv50, nvc0, r600, swrast, radeonsi) + Fence objects (GL_ARB_sync) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) GLX_ARB_create_context_profile DONE GL 3.3 --- all DONE: i965 GLSL 3.30 DONE () - GL_ARB_blend_func_extended DONE (r600, radeonsi, softpipe) - GL_ARB_explicit_attrib_location DONE (i915, r300, r600, radeonsi, swrast) - GL_ARB_occlusion_query2 DONE (r300, r600, radeonsi, swrast) - GL_ARB_sampler_objects DONE (r300, r600, radeonsi) - GL_ARB_shader_bit_encoding DONE (r600, radeonsi) + GL_ARB_blend_func_extended DONE (nv50, nvc0, r600, radeonsi, softpipe) + GL_ARB_explicit_attrib_location DONE (i915, nv50, nvc0, r300, r600, radeonsi, swrast) + GL_ARB_occlusion_query2 DONE (nv50, nvc0, r300, r600, radeonsi, swrast) + GL_ARB_sampler_objects DONE (nv50, nvc0, r300, r600, radeonsi) + GL_ARB_shader_bit_encoding DONE (nv50, nvc0, r600, radeonsi) GL_ARB_texture_rgb10_a2ui DONE (r600, radeonsi) - GL_ARB_texture_swizzle DONE (r300, r600, radeonsi, swrast) - GL_ARB_timer_query DONE (r600, radeonsi) - GL_ARB_instanced_arrays DONE (r300, r600, radeonsi) + GL_ARB_texture_swizzle DONE (nv50, nvc0, r300, r600, radeonsi, swrast) + GL_ARB_timer_query DONE (nv50, nvc0, r600, radeonsi) + GL_ARB_instanced_arrays DONE (nv50, nvc0, r300, r600, radeonsi) GL_ARB_vertex_type_2_10_10_10_rev DONE (r600, radeonsi) -- 2.30.2