From ba03a0b5ba73bc8e79d0ffa6d1da623544716f74 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Mon, 12 Jul 2010 21:45:20 +0200 Subject: [PATCH] radeon: fix some wine d3d9 tests Need to flush command stream before mapping texture image that is referenced by current cs. Candidate for 7.8 branch. Signed-off-by: Maciej Cencora --- src/mesa/drivers/dri/radeon/radeon_tex_getimage.c | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/src/mesa/drivers/dri/radeon/radeon_tex_getimage.c b/src/mesa/drivers/dri/radeon/radeon_tex_getimage.c index 3ababb1ef53..f878b48e5f9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex_getimage.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex_getimage.c @@ -31,6 +31,7 @@ #include "radeon_common_context.h" #include "radeon_texture.h" +#include "radeon_mipmap_tree.h" #include "main/texgetimage.h" @@ -51,7 +52,15 @@ radeon_get_tex_image(GLcontext * ctx, GLenum target, GLint level, __func__, ctx, texObj, image, compressed); if (image->mt) { + radeonContextPtr rmesa = RADEON_CONTEXT(ctx); /* Map the texture image read-only */ + if (radeon_bo_is_referenced_by_cs(image->mt->bo, rmesa->cmdbuf.cs)) { + radeon_print(RADEON_TEXTURE, RADEON_VERBOSE, + "%s: called for texture that is queued for GPU processing\n", + __func__); + radeon_firevertices(rmesa); + } + radeon_teximage_map(image, GL_FALSE); } else { /* Image hasn't been uploaded to a miptree yet */ -- 2.30.2