From ba162438841ecc6f0227b149ded66916911d9acf Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 23 Nov 2007 10:25:48 -0700 Subject: [PATCH] Fix parsing of gl_FrontLightModelProduct.sceneColor, don't segfault on variable array indexes. --- src/mesa/shader/slang/slang_builtin.c | 16 +++++++++++----- src/mesa/shader/slang/slang_emit.c | 4 ++++ 2 files changed, 15 insertions(+), 5 deletions(-) diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c index 1081d8ff8db..f0f59aa87a1 100644 --- a/src/mesa/shader/slang/slang_builtin.c +++ b/src/mesa/shader/slang/slang_builtin.c @@ -250,7 +250,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, } } else if (strcmp(var, "gl_FrontLightModelProduct") == 0) { - if (strcmp(field, "ambient") == 0) { + if (strcmp(field, "sceneColor") == 0) { tokens[0] = STATE_LIGHTMODEL_SCENECOLOR; tokens[1] = 0; } @@ -259,7 +259,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, } } else if (strcmp(var, "gl_BackLightModelProduct") == 0) { - if (strcmp(field, "ambient") == 0) { + if (strcmp(field, "sceneColor") == 0) { tokens[0] = STATE_LIGHTMODEL_SCENECOLOR; tokens[1] = 1; } @@ -397,6 +397,8 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, * var.field * var[i].field * var[i][j] + * + * \return -1 upon error, else position in paramList of the state var/data */ GLint _slang_alloc_statevar(slang_ir_node *n, @@ -414,9 +416,13 @@ _slang_alloc_statevar(slang_ir_node *n, if (n->Opcode == IR_ELEMENT) { /* XXX can only handle constant indexes for now */ - assert(n->Children[1]->Opcode == IR_FLOAT); - index1 = (GLint) n->Children[1]->Value[0]; - n = n->Children[0]; + if (n->Children[1]->Opcode == IR_FLOAT) { + index1 = (GLint) n->Children[1]->Value[0]; + n = n->Children[0]; + } + else { + return -1; + } } if (n->Opcode == IR_ELEMENT) { diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index 41646af387a..f180fb949ab 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -1486,6 +1486,10 @@ emit_struct_field(slang_emit_info *emitInfo, slang_ir_node *n) { if (n->Store->File == PROGRAM_STATE_VAR) { n->Store->Index = _slang_alloc_statevar(n, emitInfo->prog->Parameters); + if (n->Store->Index < 0) { + slang_info_log_error(emitInfo->log, "Error parsing state variable"); + return NULL; + } } else { GLint offset = n->FieldOffset / 4; -- 2.30.2