From bb16cf805d3169acea182c83dceecc1592b97582 Mon Sep 17 00:00:00 2001 From: Timothy Arceri Date: Thu, 31 Mar 2016 10:37:27 +1100 Subject: [PATCH] glsl: cache some more image metadata MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Reviewed-by: Nicolai Hähnle --- src/compiler/glsl/shader_cache.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp index 9e55103e504..2c96966bc31 100644 --- a/src/compiler/glsl/shader_cache.cpp +++ b/src/compiler/glsl/shader_cache.cpp @@ -1095,6 +1095,11 @@ write_shader_metadata(struct blob *metadata, gl_linked_shader *shader) sizeof(glprog->sh.SamplerTargets)); blob_write_uint32(metadata, glprog->ShadowSamplers); + blob_write_bytes(metadata, glprog->sh.ImageAccess, + sizeof(glprog->sh.ImageAccess)); + blob_write_bytes(metadata, glprog->sh.ImageUnits, + sizeof(glprog->sh.ImageUnits)); + write_shader_parameters(metadata, glprog->Parameters); } @@ -1113,6 +1118,11 @@ read_shader_metadata(struct blob_reader *metadata, sizeof(glprog->sh.SamplerTargets)); glprog->ShadowSamplers = blob_read_uint32(metadata); + blob_copy_bytes(metadata, (uint8_t *) glprog->sh.ImageAccess, + sizeof(glprog->sh.ImageAccess)); + blob_copy_bytes(metadata, (uint8_t *) glprog->sh.ImageUnits, + sizeof(glprog->sh.ImageUnits)); + glprog->Parameters = _mesa_new_parameter_list(); read_shader_parameters(metadata, glprog->Parameters); } -- 2.30.2