From bb40d2f3b818eba34f8b2f483c081c0c56ceda96 Mon Sep 17 00:00:00 2001 From: Andres Gomez Date: Fri, 10 Nov 2017 15:33:58 +0200 Subject: [PATCH] docs: add release notes for 17.2.5 Signed-off-by: Andres Gomez (cherry picked from commit ae52410bf08aa9c054651258f2fd0d0a2c9c5241) --- docs/relnotes/17.2.5.html | 155 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 155 insertions(+) create mode 100644 docs/relnotes/17.2.5.html diff --git a/docs/relnotes/17.2.5.html b/docs/relnotes/17.2.5.html new file mode 100644 index 00000000000..282e200e3be --- /dev/null +++ b/docs/relnotes/17.2.5.html @@ -0,0 +1,155 @@ + + + + + Mesa Release Notes + + + + +
+

The Mesa 3D Graphics Library

+
+ + +
+ +

Mesa 17.2.5 Release Notes / November 10, 2017

+ +

+Mesa 17.2.5 is a bug fix release which fixes bugs found since the 17.2.4 release. +

+

+Mesa 17.2.5 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is only available if requested at context creation +because compatibility contexts are not supported. +

+ + +

SHA256 checksums

+
+TBD
+
+ + +

New features

+

None

+ + +

Bug fixes

+
    + +
  • Bug 97532 - Regression: GLB 2.7 & Glmark-2 GLES versions segfault due to linker precision error (259fc505) on dead variable
  • + +
  • Bug 102680 - [OpenGL CTS] KHR-GL45.shader_ballot_tests.ShaderBallotBitmasks fails
  • + +
  • Bug 102809 - Rust shadows(?) flash random colours
  • + +
  • Bug 103142 - R600g+sb: optimizer apparently stuck in an endless loop
  • + +
+ + +

Changes

+

Andres Gomez (8):

+
    +
  • docs: add sha256 checksums for 17.2.4
  • +
  • cherry-ignore: radv: copy indirect lowering settings from radeonsi
  • +
  • cherry-ignore: i965: fix blorp stage_prog_data->param leak
  • +
  • cherry-ignore: etnaviv: don't do resolve-in-place without valid TS
  • +
  • cherry-ignore: intel/fs: Alloc pull constants off mem_ctx
  • +
  • cherry-ignore: added 17.3 nominations.
  • +
  • cherry-ignore: automake: include git_sha1.h.in in release tarball
  • +
  • Update version to 17.2.5
  • +
+ +

Bas Nieuwenhuizen (3):

+
    +
  • radv: Don't expose heaps with 0 memory.
  • +
  • radv: Don't use vgpr indexing for outputs on GFX9.
  • +
  • radv: Disallow indirect outputs for GS on GFX9 as well.
  • +
+ +

Dave Airlie (3):

+
    +
  • i915g: make gears run again.
  • +
  • radv: free attachments on end command buffer.
  • +
  • radv: add initial copy descriptor support. (v2)
  • +
+ +

Eric Engestrom (1):

+
    +
  • vc4: fix release build
  • +
+ +

Gert Wollny (1):

+
    +
  • r600/sb: bail out if prepare_alu_group() doesn't find a proper scheduling
  • +
+ +

Jason Ekstrand (4):

+
    +
  • spirv: Claim support for the simple memory model
  • +
  • i965/blorp: Use blorp_to_isl_format for src_isl_format in blit_miptrees
  • +
  • i965/blorp: Use more temporary isl_format variables
  • +
  • i965/miptree: Take an isl_format in render_aux_usage
  • +
+ +

Kenneth Graunke (1):

+
    +
  • mesa: Accept GL_BACK in get_fb0_attachment with ARB_ES3_1_compatibility.
  • +
+ +

Leo Liu (1):

+
    +
  • radeon/video: add gfx9 offsets when rejoin the video surface
  • +
+ +

Marek Olšák (2):

+
    +
  • st/dri: don't expose modifiers in EGL if the driver doesn't implement them
  • +
  • ac/surface/gfx9: don't allow DCC for the smallest mipmap levels
  • +
+ +

Nanley Chery (1):

+
    +
  • i965: Check CCS_E compatibility for texture view rendering
  • +
+ +

Neil Roberts (1):

+
    +
  • nir/opt_intrinsics: Fix values for gl_SubGroupG{e,t}MaskARB
  • +
+ +

Nicolai Hähnle (1):

+
    +
  • amd/common/gfx9: workaround DCC corruption more conservatively
  • +
+ +

Tapani Pälli (1):

+
    +
  • i965: unref push_const_bo in intelDestroyContext
  • +
+ +

Timothy Arceri (1):

+
    +
  • radv: copy indirect lowering settings from radeonsi
  • +
+ +

Tomasz Figa (1):

+
    +
  • glsl: Allow precision mismatch on dead data with GLSL ES 1.00
  • +
+ +

Topi Pohjolainen (1):

+
    +
  • intel/compiler/gen9: Pixel shader header only workaround
  • +
+ + +
+ + -- 2.30.2