From bb9881fccf4c3606e66ec607dfb0387c9e068e3d Mon Sep 17 00:00:00 2001 From: Ilia Mirkin Date: Sat, 15 Aug 2015 21:42:02 -0400 Subject: [PATCH] st/mesa: also move yoffset to zoffset for 1d array textures MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Do the same as in st_TexSubImage. This fixes arb_get_texture_sub_image-get on llvmpipe when it is set to prefer blits, and nouveau when it uses the 3d engine for blits. Signed-off-by: Ilia Mirkin Reviewed-by: Marek Olšák --- src/mesa/state_tracker/st_cb_texture.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 715d69c0c68..4f2ef6b0137 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1071,6 +1071,8 @@ st_GetTexSubImage(struct gl_context * ctx, /* From now on, we need the gallium representation of dimensions. */ if (gl_target == GL_TEXTURE_1D_ARRAY) { + zoffset = yoffset; + yoffset = 0; depth = height; height = 1; } -- 2.30.2