From bbe364603c4ff74ecdc0adb9ccdfd43926c5ef33 Mon Sep 17 00:00:00 2001 From: Daniel Borca Date: Tue, 28 Sep 2004 06:44:46 +0000 Subject: [PATCH] use GLuint instead of uint --- src/mesa/drivers/dri/common/depthtmp.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/common/depthtmp.h b/src/mesa/drivers/dri/common/depthtmp.h index 74ebd6d5e52..cb3f66fde44 100644 --- a/src/mesa/drivers/dri/common/depthtmp.h +++ b/src/mesa/drivers/dri/common/depthtmp.h @@ -83,7 +83,7 @@ static void TAG(WriteMonoDepthSpan)( GLcontext *ctx, CLIPSPAN( x, y, n, x1, n1, i ); if ( DBG ) fprintf( stderr, "%s %d..%d (x1 %d) = %u\n", - __FUNCTION__, (int)i, (int)n1, (int)x1, (uint)depth ); + __FUNCTION__, (int)i, (int)n1, (int)x1, (GLuint)depth ); if ( mask ) { for ( ; i < n1 ; i++, x1++ ) { -- 2.30.2