From bd35345e85ddaf9c8fe7b8ed089edd4926ee4fe1 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Thu, 8 Feb 2018 09:03:03 -0800 Subject: [PATCH] anv: Advertise variableMultisampleRate Initially, I didn't understand this feature. Turns out that all it means is that you can switch multisample rates in the middle of a zero-attachment subpass. We've been able to do this since forever. Reviewed-by: Anuj Phogat --- src/intel/vulkan/anv_device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c index 856035b8b91..0563eae5c18 100644 --- a/src/intel/vulkan/anv_device.c +++ b/src/intel/vulkan/anv_device.c @@ -761,7 +761,7 @@ void anv_GetPhysicalDeviceFeatures( pdevice->info.has_64bit_types, .shaderInt16 = false, .shaderResourceMinLod = false, - .variableMultisampleRate = false, + .variableMultisampleRate = true, .inheritedQueries = true, }; -- 2.30.2