From bda6ad273d17efbe69a2a0599595cd4d50617cc3 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 6 Aug 2008 12:45:14 -0600 Subject: [PATCH] mesa: glsl: fix error check in get_uniformfv() (cherry picked from commit 18cd9c229a1fc8da8b7669b8d1d100f6bbeca183) --- src/mesa/shader/shader_api.c | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 161e8b61600..6e13c72f7ca 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -50,6 +50,11 @@ +#ifndef GL_PROGRAM_BINARY_LENGTH_OES +#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 +#endif + + /** * Allocate a new gl_shader_program object, initialize it. */ @@ -929,6 +934,9 @@ _mesa_get_programiv(GLcontext *ctx, GLuint program, if (*params > 0) (*params)++; /* add one for terminating zero */ break; + case GL_PROGRAM_BINARY_LENGTH_OES: + *params = 0; + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramiv(pname)"); return; @@ -1022,7 +1030,7 @@ get_uniformfv(GLcontext *ctx, GLuint program, GLint location, GLfloat *params) { struct gl_shader_program *shProg - = _mesa_lookup_shader_program(ctx, program); + = _mesa_lookup_shader_program_err(ctx, program, "glGetUniform[if]v"); if (shProg) { if (shProg->Uniforms && location >= 0 && location < (GLint) shProg->Uniforms->NumUniforms) { @@ -1056,9 +1064,6 @@ get_uniformfv(GLcontext *ctx, GLuint program, GLint location, _mesa_error(ctx, GL_INVALID_OPERATION, "glGetUniformfv(location)"); } } - else { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetUniformfv(program)"); - } return 0; } -- 2.30.2