From bdad1393a04bd1c2ad99ed62978849796db162ed Mon Sep 17 00:00:00 2001 From: =?utf8?q?Nicolai=20H=C3=A4hnle?= Date: Fri, 29 Apr 2016 23:38:09 -0500 Subject: [PATCH] mesa/main: fix another undefined left shift MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Reviewed-by: Brian Paul Reviewed-by: Michel Dänzer Reviewed-by: Marek Olšák --- src/mesa/main/uniforms.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c index acb2d06dfd8..35b93d323b5 100644 --- a/src/mesa/main/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -78,7 +78,7 @@ _mesa_update_shader_textures_used(struct gl_shader_program *shProg, shProg->SamplersValidated = GL_TRUE; for (s = 0; s < MAX_SAMPLERS; s++) { - if (prog->SamplersUsed & (1 << s)) { + if (prog->SamplersUsed & (1u << s)) { GLuint unit = shader->SamplerUnits[s]; GLuint tgt = shader->SamplerTargets[s]; assert(unit < ARRAY_SIZE(prog->TexturesUsed)); -- 2.30.2