From beac6ee62aea196d6e670abd4b198190e33e6cb1 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 2 Jan 2011 18:01:39 -0800 Subject: [PATCH] mesa: Allow color renderbuffers besides just RGB and RGBA. We did so already for textures to do ARB_fbo's GL_ALPHA/GL_LUMINANCE/etc. support and for ARB_texture_rg's GL_RED and GL_RG, but this path was missed. --- src/mesa/main/fbobject.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 975063d0d78..b4101ddcd53 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -542,8 +542,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format, return; } if (format == GL_COLOR) { - if (baseFormat != GL_RGB && - baseFormat != GL_RGBA) { + if (!is_legal_color_format(ctx, baseFormat)) { att_incomplete("bad renderbuffer color format"); att->Complete = GL_FALSE; return; -- 2.30.2