From bf6407079bfc221cbac559dcddd10c6f69037982 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Mon, 19 Oct 2015 18:46:29 -0700 Subject: [PATCH] i965: Split process_nir into two haves; pre- and post- --- src/mesa/drivers/dri/i965/brw_nir.c | 39 ++++++++++++++++++----------- src/mesa/drivers/dri/i965/brw_nir.h | 11 +++++--- src/vulkan/anv_compiler.cpp | 8 +++--- 3 files changed, 36 insertions(+), 22 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c index dc497770914..9a33188cb5c 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.c +++ b/src/mesa/drivers/dri/i965/brw_nir.c @@ -200,7 +200,14 @@ brw_create_nir(struct brw_context *brw, } nir_validate_shader(nir); - brw_process_nir(nir, brw->intelScreen->devinfo, shader_prog, stage, is_scalar); + brw_preprocess_nir(nir, brw->intelScreen->devinfo, is_scalar); + + if (shader_prog) { + nir_lower_samplers(nir, shader_prog); + nir_validate_shader(nir); + } + + brw_postprocess_nir(nir, brw->intelScreen->devinfo, is_scalar); static GLuint msg_id = 0; _mesa_gl_debug(&brw->ctx, &msg_id, @@ -208,23 +215,21 @@ brw_create_nir(struct brw_context *brw, MESA_DEBUG_TYPE_OTHER, MESA_DEBUG_SEVERITY_NOTIFICATION, "%s NIR shader:\n", - _mesa_shader_stage_to_abbrev(stage)); + _mesa_shader_stage_to_abbrev(nir->stage)); return nir; } void -brw_process_nir(nir_shader *nir, - const struct brw_device_info *devinfo, - const struct gl_shader_program *shader_prog, - gl_shader_stage stage, bool is_scalar) +brw_preprocess_nir(nir_shader *nir, + const struct brw_device_info *devinfo, + bool is_scalar) { - bool debug_enabled = INTEL_DEBUG & intel_debug_flag_for_shader_stage(stage); static const nir_lower_tex_options tex_options = { .lower_txp = ~0, }; - if (stage == MESA_SHADER_GEOMETRY) { + if (nir->stage == MESA_SHADER_GEOMETRY) { nir_lower_gs_intrinsics(nir); nir_validate_shader(nir); } @@ -249,6 +254,15 @@ brw_process_nir(nir_shader *nir, /* Get rid of split copies */ nir_optimize(nir, is_scalar); +} + +void +brw_postprocess_nir(nir_shader *nir, + const struct brw_device_info *devinfo, + bool is_scalar) +{ + bool debug_enabled = + (INTEL_DEBUG & intel_debug_flag_for_shader_stage(nir->stage)); brw_nir_lower_inputs(nir, is_scalar); brw_nir_lower_outputs(nir, is_scalar); @@ -261,11 +275,6 @@ brw_process_nir(nir_shader *nir, nir_remove_dead_variables(nir); nir_validate_shader(nir); - if (shader_prog) { - nir_lower_samplers(nir, shader_prog); - nir_validate_shader(nir); - } - nir_lower_system_values(nir); nir_validate_shader(nir); @@ -301,7 +310,7 @@ brw_process_nir(nir_shader *nir, } fprintf(stderr, "NIR (SSA form) for %s shader:\n", - _mesa_shader_stage_to_string(stage)); + _mesa_shader_stage_to_string(nir->stage)); nir_print_shader(nir, stderr); } @@ -328,7 +337,7 @@ brw_process_nir(nir_shader *nir, if (unlikely(debug_enabled)) { fprintf(stderr, "NIR (final form) for %s shader:\n", - _mesa_shader_stage_to_string(stage)); + _mesa_shader_stage_to_string(nir->stage)); nir_print_shader(nir, stderr); } } diff --git a/src/mesa/drivers/dri/i965/brw_nir.h b/src/mesa/drivers/dri/i965/brw_nir.h index 19e55527545..a6d6768795a 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.h +++ b/src/mesa/drivers/dri/i965/brw_nir.h @@ -86,10 +86,13 @@ enum brw_reg_type brw_type_for_nir_type(nir_alu_type type); enum glsl_base_type brw_glsl_base_type_for_nir_type(nir_alu_type type); void -brw_process_nir(nir_shader *nir, - const struct brw_device_info *devinfo, - const struct gl_shader_program *shader_prog, - gl_shader_stage stage, bool is_scalar); +brw_preprocess_nir(nir_shader *nir, + const struct brw_device_info *devinfo, + bool is_scalar); +void +brw_postprocess_nir(nir_shader *nir, + const struct brw_device_info *devinfo, + bool is_scalar); void brw_nir_setup_glsl_uniforms(nir_shader *shader, struct gl_shader_program *shader_prog, diff --git a/src/vulkan/anv_compiler.cpp b/src/vulkan/anv_compiler.cpp index 14d3fad23e7..5d74f0f131e 100644 --- a/src/vulkan/anv_compiler.cpp +++ b/src/vulkan/anv_compiler.cpp @@ -729,11 +729,13 @@ anv_compile_shader_spirv(struct anv_compiler *compiler, } nir_validate_shader(mesa_shader->Program->nir); + brw_preprocess_nir(mesa_shader->Program->nir, + compiler->screen->devinfo, is_scalar); + setup_nir_io(mesa_shader, mesa_shader->Program->nir); - brw_process_nir(mesa_shader->Program->nir, - compiler->screen->devinfo, - NULL, mesa_shader->Stage, is_scalar); + brw_postprocess_nir(mesa_shader->Program->nir, + compiler->screen->devinfo, is_scalar); mesa_shader->num_uniform_components = mesa_shader->Program->nir->num_uniforms; -- 2.30.2