From c02db13e00b4cee3869d2a0e3cb3d38959aea050 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 16 Dec 1999 08:54:22 +0000 Subject: [PATCH] added a cast to malloc call --- progs/demos/stex3d.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/progs/demos/stex3d.c b/progs/demos/stex3d.c index 2a35ca161f5..114ba9a24f8 100644 --- a/progs/demos/stex3d.c +++ b/progs/demos/stex3d.c @@ -1,4 +1,4 @@ -/* $Id: stex3d.c,v 1.2 1999/09/17 12:27:01 brianp Exp $ */ +/* $Id: stex3d.c,v 1.3 1999/12/16 08:54:22 brianp Exp $ */ /*----------------------------- * stex3d.c GL example of the mesa 3d-texture extention to simulate procedural @@ -17,6 +17,9 @@ /* * $Log: stex3d.c,v $ + * Revision 1.3 1999/12/16 08:54:22 brianp + * added a cast to malloc call + * * Revision 1.2 1999/09/17 12:27:01 brianp * silenced some warnings * @@ -230,7 +233,7 @@ void create3Dtexture() int tmp; printf("creating 3d textures...\n"); - voxels = (unsigned char *) malloc((4*tex_width*tex_height*tex_depth)); + voxels = (unsigned char *) malloc((size_t)(4*tex_width*tex_height*tex_depth)); vp=voxels; for (i=0;i