From c0d3761c167c2d952e92c46cf3a0e26461985ada Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 5 May 2009 16:17:55 -0600 Subject: [PATCH] mesa: minor simplification in enable_texture(), updated comments --- src/mesa/main/enable.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index f432be183cb..2e7baa48ff5 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -222,14 +222,16 @@ get_texcoord_unit(GLcontext *ctx) /** * Helper function to enable or disable a texture target. + * \param bit one of the TEXTURE_x_BIT values + * \return GL_TRUE if state is changing or GL_FALSE if no change */ static GLboolean -enable_texture(GLcontext *ctx, GLboolean state, GLbitfield bit) +enable_texture(GLcontext *ctx, GLboolean state, GLbitfield texBit) { const GLuint curr = ctx->Texture.CurrentUnit; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; - const GLuint newenabled = (!state) - ? (texUnit->Enabled & ~bit) : (texUnit->Enabled | bit); + const GLbitfield newenabled = state + ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit); if (!ctx->DrawBuffer->Visual.rgbMode || texUnit->Enabled == newenabled) return GL_FALSE; -- 2.30.2