From c0e76d8352fbe96efb0338e9d98b08494671e504 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Mon, 5 Apr 2010 16:53:19 -0700 Subject: [PATCH] Use switch based on mode in ast_jump_statement::hir --- ast_to_hir.cpp | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/ast_to_hir.cpp b/ast_to_hir.cpp index 08e43a9aa69..823bab9dfa0 100644 --- a/ast_to_hir.cpp +++ b/ast_to_hir.cpp @@ -1967,7 +1967,8 @@ ast_jump_statement::hir(exec_list *instructions, struct _mesa_glsl_parse_state *state) { - if (mode == ast_return) { + switch (mode) { + case ast_return: { ir_return *inst; assert(state->current_function); @@ -2005,9 +2006,10 @@ ast_jump_statement::hir(exec_list *instructions, } instructions->push_tail(inst); + break; } - if (mode == ast_discard) { + case ast_discard: /* FINISHME: discard support */ if (state->target != fragment_shader) { YYLTYPE loc = this->get_location(); @@ -2015,6 +2017,11 @@ ast_jump_statement::hir(exec_list *instructions, _mesa_glsl_error(& loc, state, "`discard' may only appear in a fragment shader"); } + break; + + case ast_break: + case ast_continue: + break; } /* Jump instructions do not have r-values. -- 2.30.2