From c103c4990c9a647891ed3ee1667c129ee3e16996 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Kristian=20H=C3=B8gsberg=20Kristensen?= Date: Fri, 12 Jun 2015 17:17:43 -0700 Subject: [PATCH] vk: Set binding table layout for CS We weren't setting the binding table layout for the backend compiler. --- src/vulkan/compiler.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/vulkan/compiler.cpp b/src/vulkan/compiler.cpp index 2a193e396e6..5f5dacb5406 100644 --- a/src/vulkan/compiler.cpp +++ b/src/vulkan/compiler.cpp @@ -621,6 +621,7 @@ brw_codegen_cs_prog(struct brw_context *brw, memset(prog_data, 0, sizeof(*prog_data)); + set_binding_table_layout(&prog_data->base, pipeline, VK_SHADER_STAGE_COMPUTE); /* Allocate the references to the uniforms that will end up in the * prog_data associated with the compiled program, and which will be freed -- 2.30.2