From c36e3d30169da668e6185fbdd135e1b67297815f Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Thu, 14 Jan 2016 11:14:49 -0800 Subject: [PATCH] meta/blit: Track temporary texture using gl_texture_object instead of GL API object handle MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Signed-off-by: Ian Romanick Reviewed-by: Tapani Pälli --- src/mesa/drivers/common/meta.h | 2 +- src/mesa/drivers/common/meta_blit.c | 12 ++++++------ 2 files changed, 7 insertions(+), 7 deletions(-) diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h index 863997e9cc5..252b2367163 100644 --- a/src/mesa/drivers/common/meta.h +++ b/src/mesa/drivers/common/meta.h @@ -313,8 +313,8 @@ struct fb_tex_blit_state struct gl_sampler_object *samp_obj; struct gl_sampler_object *samp_obj_save; struct gl_texture_object *tex_obj; + struct gl_texture_object *temp_tex_obj; GLuint stencilSamplingSave; - GLuint tempTex; }; diff --git a/src/mesa/drivers/common/meta_blit.c b/src/mesa/drivers/common/meta_blit.c index ea0bd3fead1..0c08109e107 100644 --- a/src/mesa/drivers/common/meta_blit.c +++ b/src/mesa/drivers/common/meta_blit.c @@ -644,7 +644,7 @@ blitframebuffer_texture(struct gl_context *ctx, if (texObj == NULL) return false; - fb_tex_blit.tempTex = texObj->Name; + fb_tex_blit.temp_tex_obj = texObj; srcLevel = 0; if (_mesa_is_winsys_fbo(readFb)) { @@ -834,7 +834,7 @@ _mesa_meta_fb_tex_blit_begin(struct gl_context *ctx, blit->samp_obj_save = NULL; _mesa_reference_sampler_object(ctx, &blit->samp_obj_save, ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler); - blit->tempTex = 0; + blit->temp_tex_obj = NULL; } void @@ -845,13 +845,13 @@ _mesa_meta_fb_tex_blit_end(struct gl_context *ctx, GLenum target, _mesa_get_current_tex_object(ctx, target); /* Either there is no temporary texture or the temporary texture is bound. */ - assert(blit->tempTex == 0 || texObj->Name == blit->tempTex); + assert(blit->temp_tex_obj == NULL || blit->temp_tex_obj == texObj); /* Restore texture object state, the texture binding will be restored by * _mesa_meta_end(). If the texture is the temporary texture that is about * to be destroyed, don't bother restoring its state. */ - if (blit->tempTex == 0) { + if (blit->temp_tex_obj == NULL) { /* If the target restricts values for base level or max level, we assume * that the original values were valid. */ @@ -880,8 +880,8 @@ _mesa_meta_fb_tex_blit_end(struct gl_context *ctx, GLenum target, _mesa_reference_sampler_object(ctx, &blit->samp_obj_save, NULL); _mesa_reference_sampler_object(ctx, &blit->samp_obj, NULL); - if (blit->tempTex) - _mesa_DeleteTextures(1, &blit->tempTex); + if (blit->temp_tex_obj) + _mesa_DeleteTextures(1, &blit->temp_tex_obj->Name); } struct gl_texture_object * -- 2.30.2