From c42fe8cd278fdff831f557bbfcbfde16bd38a65d Mon Sep 17 00:00:00 2001 From: =?utf8?q?Jos=C3=A9=20Fonseca?= Date: Sun, 28 Mar 2010 17:00:46 +0100 Subject: [PATCH] util: Update MSDN links. --- src/gallium/auxiliary/util/u_format.csv | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv index 11243e73492..d2a925141b1 100644 --- a/src/gallium/auxiliary/util/u_format.csv +++ b/src/gallium/auxiliary/util/u_format.csv @@ -47,9 +47,9 @@ # - color space: rgb, yub, sz # # See also: -# - http://msdn.microsoft.com/en-us/library/ee416489.aspx (D3D9) -# - http://msdn.microsoft.com/en-us/library/ee415668.aspx (D3D9 -> D3D10) -# - http://msdn.microsoft.com/en-us/library/ee418116.aspx (D3D10) +# - http://msdn.microsoft.com/en-us/library/bb172558.aspx (D3D9) +# - http://msdn.microsoft.com/en-us/library/bb205073.aspx#mapping_texture_formats (D3D9 -> D3D10) +# - http://msdn.microsoft.com/en-us/library/bb173059.aspx (D3D10) # # Note that GL doesn't really specify the layout of internal formats. See # OpenGL 2.1 specification, Table 3.16, on the "Correspondence of sized -- 2.30.2