From c495c18b24d6ea5ba346709daf673e2037172a39 Mon Sep 17 00:00:00 2001 From: Nanley Chery Date: Thu, 4 Aug 2016 15:47:23 -0700 Subject: [PATCH] anv/gen7_pipeline: Set PixelShaderKillPixel for discards According to the IVB PRM Vol2 P1, this bit must be set if a pixel shader contains a discard instruction. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97207 Cc: "12.0" Signed-off-by: Nanley Chery Reviewed-by: Jason Ekstrand --- src/intel/vulkan/gen7_pipeline.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/intel/vulkan/gen7_pipeline.c b/src/intel/vulkan/gen7_pipeline.c index 6acdd8562ab..daebc27655e 100644 --- a/src/intel/vulkan/gen7_pipeline.c +++ b/src/intel/vulkan/gen7_pipeline.c @@ -298,6 +298,7 @@ genX(graphics_pipeline_create)( wm.LineEndCapAntialiasingRegionWidth = 0; /* 0.5 pixels */ wm.LineAntialiasingRegionWidth = 1; /* 1.0 pixels */ wm.PointRasterizationRule = RASTRULE_UPPER_RIGHT; + wm.PixelShaderKillPixel = wm_prog_data->uses_kill; wm.PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode; wm.PixelShaderUsesSourceDepth = wm_prog_data->uses_src_depth; wm.PixelShaderUsesSourceW = wm_prog_data->uses_src_w; -- 2.30.2