From c5fb1b79226a52864e8b29a10e9641226b049fdc Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Mon, 15 Mar 2004 15:41:46 +0000 Subject: [PATCH] Sketch of codegen templates for t_vtx_api.c, not complete --- src/mesa/tnl/t_vtx_x86_gcc.S | 242 +++++++++++++++++++++++++++++++++++ 1 file changed, 242 insertions(+) create mode 100644 src/mesa/tnl/t_vtx_x86_gcc.S diff --git a/src/mesa/tnl/t_vtx_x86_gcc.S b/src/mesa/tnl/t_vtx_x86_gcc.S new file mode 100644 index 00000000000..3a78838b67f --- /dev/null +++ b/src/mesa/tnl/t_vtx_x86_gcc.S @@ -0,0 +1,242 @@ +/************************************************************************** + +Copyright 2004 Tungsten Graphics Inc., Cedar Park, Texas. + +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +on the rights to use, copy, modify, merge, publish, distribute, sub +license, and/or sell copies of the Software, and to permit persons to whom +the Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice (including the next +paragraph) shall be included in all copies or substantial portions of the +Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +ATI, TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, +DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + + + + + +#define GLOBL( x ) \ +.globl x; \ +x: + +.data +.align 4 + + + +GLOBL ( _x86_Vertex1fv ) + ;; v already in eax + push %edi + push %esi + movl (0x0), %edi ; load vbptr + movl (%eax), %edx ; load v[0] + movl %edx, (%edi) ; vbptr[0] = v[0] + addl $4, %edi ; vbptr += 1 + movl $0x0, %ecx ; vertex_size - 1 + movl $0x0, %esi ; tnl->vtx.vertex + 1 + repz + movsl %ds:(%esi), %es:(%edi) + movl %edi, (0) ; save vbptr + movl (0), %edx ; load counter + pop %esi + pop %edi + dec %edx ; counter-- + movl %edx, (0) ; save counter + je .5 ; if (counter != 0) + ret ; return +.5: jmp *0 ; else notify(); +GLOBL ( _x86_Vertex1fv_end ) + + +GLOBL ( _x86_Vertex2fv ) + ;; v already in eax + push %edi + push %esi + movl (0x0), %edi ; load vbptr + movl (%eax), %edx ; load v[0] + movl 4(%eax), %ecx ; load v[1] + movl %edx, (%edi) ; vbptr[0] = v[0] + movl %ecx, 4(%edi) ; vbptr[1] = v[1] + addl $8, %edi ; vbptr += 2 + movl $0x0, %ecx ; vertex_size - 2 + movl $0x0, %esi ; tnl->vtx.vertex + 2 + repz + movsl %ds:(%esi), %es:(%edi) + movl %edi, (0) ; save vbptr + movl (0), %edx ; load counter + pop %esi + pop %edi + dec %edx ; counter-- + movl %edx, (0) ; save counter + je .6 ; if (counter != 0) + ret ; return +.6: jmp *0 ; else notify(); +GLOBL ( _x86_Vertex3fv_end ) + +GLOBL ( _x86_Vertex3fv ) + ;; v already in eax + push %edi + push %esi + movl (0x0), %edi ; load vbptr + movl (%eax), %edx ; load v[0] + movl 4(%eax), %ecx ; load v[1] + movl 8(%eax), %esi ; load v[2] + movl %edx, (%edi) ; vbptr[0] = v[0] + movl %ecx, 4(%edi) ; vbptr[1] = v[1] + movl %esi, 8(%edi) ; vbptr[2] = v[2] + addl $12, %edi ; vbptr += 3 + movl $0x0, %ecx ; vertex_size - 3 + movl $0x0, %esi ; tnl->vtx.vertex + 3 + repz + movsl %ds:(%esi), %es:(%edi) + movl %edi, (0) ; save vbptr + movl (0), %edx ; load counter + pop %esi + pop %edi + dec %edx ; counter-- + movl %edx, (0) ; save counter + je .7 ; if (counter != 0) + ret ; return +.7: jmp *0 ; else notify(); +GLOBL ( _x86_Vertex3fv_end ) + + +GLOBL ( _x86_Vertex4fv ) + ;; v already in eax + push %edi + push %esi + movl (0x0), %edi ; load vbptr + movl (%eax), %edx ; load v[0] + movl 4(%eax), %ecx ; load v[1] + movl 8(%eax), %esi ; load v[2] + movl %edx, (%edi) ; vbptr[0] = v[0] + movl %ecx, 4(%edi) ; vbptr[1] = v[1] + movl %esi, 8(%edi) ; vbptr[2] = v[2] + movl 12(%eax), %esi ; load v[3] + movl %esi, 12(%edi) ; vbptr[3] = v[3] + addl $16, %edi ; vbptr += 4 + movl $0x0, %ecx ; vertex_size - 4 + movl $0x0, %esi ; tnl->vtx.vertex + 3 + repz + movsl %ds:(%esi), %es:(%edi) + movl %edi, (0) ; save vbptr + movl (0), %edx ; load counter + pop %esi + pop %edi + dec %edx ; counter-- + movl %edx, (0) ; save counter + je .6 ; if (counter != 0) + ret ; return +.6: jmp *0 ; else notify(); +GLOBL ( _x86_Vertex3fv_end ) + + + +/** + * Generic handlers for vector format data. + */ + +GLOBL( _x86_Attribute1fv) + /* 'v' is already in eax */ + movl (%eax), %ecx /* load v[0] */ + movl %ecx, 0 /* store v[0] to current vertex */ + ret +GLOBL ( _x86_Attribute2fv_end ) + +GLOBL( _x86_Attribute2fv) + /* 'v' is already in eax */ + movl (%eax), %ecx /* load v[0] */ + movl 4(%eax), %eax /* load v[1] */ + movl %ecx, 0 /* store v[0] to current vertex */ + movl %eax, 4 /* store v[1] to current vertex */ + ret +GLOBL ( _x86_Attribute2fv_end ) + + +GLOBL( _x86_Attribute3fv) + /* 'v' is already in eax */ + movl (%eax), %ecx /* load v[0] */ + movl 4(%eax), %edx /* load v[1] */ + movl 8(%eax), %eax /* load v[2] */ + movl %ecx, 0 /* store v[0] to current vertex */ + movl %edx, 4 /* store v[1] to current vertex */ + movl %eax, 8 /* store v[2] to current vertex */ + ret +GLOBL ( _x86_Attribute3fv_end ) + +GLOBL( _x86_Attribute4fv) + /* 'v' is already in eax */ + movl (%eax), %ecx /* load v[0] */ + movl 4(%eax), %edx /* load v[1] */ + movl %ecx, 0 /* store v[0] to current vertex */ + movl %edx, 4 /* store v[1] to current vertex */ + movl 8(%eax), %ecx /* load v[2] */ + movl 12(%eax), %edx /* load v[3] */ + movl %ecx, 8 /* store v[2] to current vertex */ + movl %edx, 12 /* store v[3] to current vertex */ + ret +GLOBL ( _x86_Attribute3fv_end ) + + +;;; In the 1st level dispatch functions, switch to a different +;;; calling convention -- (const GLfloat *v) in %eax. +;;; +;;; As with regular (x86) dispatch, don't create a new stack frame - +;;; just let the 'ret' in the dispatched function return straight +;;; back to the original caller. + + + +;;; Vertex/Normal/Color, etc: the address of the function pointer +;;; is known at codegen time. + +GLOBL( _x86_dispatch_attrf ) + leal 4(%esp), %eax + jmp *foo +GLOBL( _x86_dispatch_attrf_end ) + +GLOBL( _x86_dispatch_attrfv ) + movl 4(%esp), %eax + jmp *foo +GLOBL( _x86_dispatch_attr1f_end ) + +;;; MultiTexcoord: the address of the function pointer must be +;;; calculated. + +GLOBL( _x86_dispatch_multitexcoordf ) + leal 4(%esp), %eax + jmp *foo +GLOBL( _x86_dispatch_multitexcoordf_end ) + +GLOBL( _x86_dispatch_multitexcoordfv ) + movl 4(%esp), %eax + jmp *foo +GLOBL( _x86_dispatch_multitexcoordfv_end ) + +;;; VertexAttrib: the address of the function pointer must be +;;; calculated. + +GLOBL( _x86_dispatch_vertexattribf ) + leal 4(%esp), %eax + jmp *foo +GLOBL( _x86_dispatch_vertexattribf_end ) + +GLOBL( _x86_dispatch_vertexattribfv ) + movl 4(%esp), %eax + jmp *foo +GLOBL( _x86_dispatch_vertexattribfv_end ) + \ No newline at end of file -- 2.30.2