From c6c2ef070957e5a0c0003e1d0a6d6e2fe197fb40 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Christian=20K=C3=B6nig?= Date: Sun, 5 Jun 2011 16:39:10 +0200 Subject: [PATCH] [g3dvl] use a vertex element instead of the instance id Enable this change permanently --- src/gallium/auxiliary/vl/vl_zscan.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/gallium/auxiliary/vl/vl_zscan.c b/src/gallium/auxiliary/vl/vl_zscan.c index 2b52d610f8f..58cee0070d8 100644 --- a/src/gallium/auxiliary/vl/vl_zscan.c +++ b/src/gallium/auxiliary/vl/vl_zscan.c @@ -110,8 +110,7 @@ create_vert_shader(struct vl_zscan *zscan) vrect = ureg_DECL_vs_input(shader, VS_I_RECT); vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); - - block_num = ureg_DECL_system_value(shader, 0, TGSI_SEMANTIC_INSTANCEID, 0); + block_num = ureg_DECL_vs_input(shader, VS_I_BLOCK_NUM); tmp = ureg_DECL_temporary(shader); -- 2.30.2