From c6e89fa2153fcd32dd606fee3c5c812e12daa694 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 25 Aug 2016 16:15:23 -0600 Subject: [PATCH] svga: minor code simplification in svga_texture_transfer_unmap() Use the tex variable instead of using svga_texture() again. Reviewed-by: Neha Bhende --- src/gallium/drivers/svga/svga_resource_texture.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/gallium/drivers/svga/svga_resource_texture.c b/src/gallium/drivers/svga/svga_resource_texture.c index aff6fb1781d..1f1a76bb224 100644 --- a/src/gallium/drivers/svga/svga_resource_texture.c +++ b/src/gallium/drivers/svga/svga_resource_texture.c @@ -692,8 +692,7 @@ svga_texture_transfer_unmap(struct pipe_context *pipe, svga_transfer_dma(svga, st, SVGA3D_WRITE_HOST_VRAM, flags); } else if (transfer->usage & PIPE_TRANSFER_WRITE) { - struct svga_winsys_surface *surf = - svga_texture(transfer->resource)->handle; + struct svga_winsys_surface *surf = tex->handle; SVGA3dBox box; enum pipe_error ret; unsigned nlayers = 1; -- 2.30.2