From c7a81dcea9a9c2a0a7e8a0cebe4fe1ff81c1deb9 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 13 Oct 2017 16:16:48 -0600 Subject: [PATCH] mesa: minor simplification in test_attachment_completeness() We already have a pointer to the texture object. Use it here. Reviewed-by: Timothy Arceri --- src/mesa/main/fbobject.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index db8c207ceea..71e91f9301f 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -855,8 +855,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format, * these textures to be used as a render target, this is done via * GL_EXT_color_buffer(_half)_float with set of new sized types. */ - if (_mesa_is_gles(ctx) && (texImage->TexObject->_IsFloat || - texImage->TexObject->_IsHalfFloat)) { + if (_mesa_is_gles(ctx) && (texObj->_IsFloat || texObj->_IsHalfFloat)) { att_incomplete("bad internal format"); att->Complete = GL_FALSE; return; -- 2.30.2