From c8fed01c732fa20e1ae035ed5f7b6156a5d6ffe9 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Wed, 24 Aug 2011 23:58:43 +0200 Subject: [PATCH] glsl_to_tgsi: remove unused code --- src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 79 ---------------------- src/mesa/state_tracker/st_glsl_to_tgsi.h | 1 - 2 files changed, 80 deletions(-) diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 9cac30995af..22660830a9b 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -2963,36 +2963,6 @@ set_uniform_initializer(struct gl_context *ctx, void *mem_ctx, } } -static void -set_uniform_initializers(struct gl_context *ctx, - struct gl_shader_program *shader_program) -{ - void *mem_ctx = NULL; - - for (unsigned int i = 0; i < MESA_SHADER_TYPES; i++) { - struct gl_shader *shader = shader_program->_LinkedShaders[i]; - - if (shader == NULL) - continue; - - foreach_iter(exec_list_iterator, iter, *shader->ir) { - ir_instruction *ir = (ir_instruction *)iter.get(); - ir_variable *var = ir->as_variable(); - - if (!var || var->mode != ir_var_uniform || !var->constant_value) - continue; - - if (!mem_ctx) - mem_ctx = ralloc_context(NULL); - - set_uniform_initializer(ctx, mem_ctx, shader_program, var->name, - var->type, var->constant_value); - } - } - - ralloc_free(mem_ctx); -} - /* * Scan/rewrite program to remove reads of custom (output) registers. * The passed type has to be either PROGRAM_OUTPUT or PROGRAM_VARYING @@ -5090,53 +5060,4 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) return GL_TRUE; } - -/** - * Link a GLSL shader program. Called via glLinkProgram(). - */ -void -st_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) -{ - unsigned int i; - - _mesa_clear_shader_program_data(ctx, prog); - - prog->LinkStatus = GL_TRUE; - - for (i = 0; i < prog->NumShaders; i++) { - if (!prog->Shaders[i]->CompileStatus) { - fail_link(prog, "linking with uncompiled shader"); - prog->LinkStatus = GL_FALSE; - } - } - - prog->Varying = _mesa_new_parameter_list(); - _mesa_reference_vertprog(ctx, &prog->VertexProgram, NULL); - _mesa_reference_fragprog(ctx, &prog->FragmentProgram, NULL); - _mesa_reference_geomprog(ctx, &prog->GeometryProgram, NULL); - - if (prog->LinkStatus) { - link_shaders(ctx, prog); - } - - if (prog->LinkStatus) { - if (!ctx->Driver.LinkShader(ctx, prog)) { - prog->LinkStatus = GL_FALSE; - } - } - - set_uniform_initializers(ctx, prog); - - if (ctx->Shader.Flags & GLSL_DUMP) { - if (!prog->LinkStatus) { - printf("GLSL shader program %d failed to link\n", prog->Name); - } - - if (prog->InfoLog && prog->InfoLog[0] != 0) { - printf("GLSL shader program %d info log:\n", prog->Name); - printf("%s\n", prog->InfoLog); - } - } -} - } /* extern "C" */ diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.h b/src/mesa/state_tracker/st_glsl_to_tgsi.h index d877471785d..fafe52e31ee 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.h +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.h @@ -64,7 +64,6 @@ struct gl_shader *st_new_shader(struct gl_context *ctx, GLuint name, GLuint type struct gl_shader_program * st_new_shader_program(struct gl_context *ctx, GLuint name); -void st_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); GLboolean st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); #ifdef __cplusplus -- 2.30.2