From c9e530922357d52ab1e517b1f0d4aa076abd3737 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Tue, 13 Nov 2012 00:29:33 +0100 Subject: [PATCH] r600g: use LINEAR_ALIGNED tiling for 1D textures Reviewed-by: Alex Deucher --- src/gallium/drivers/r600/r600_texture.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index b1dbf07dffa..7e48f2766a7 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -508,7 +508,8 @@ struct pipe_resource *r600_texture_create(struct pipe_screen *screen, desc->layout != UTIL_FORMAT_LAYOUT_SUBSAMPLED) { if (!(templ->bind & PIPE_BIND_SCANOUT) && templ->usage != PIPE_USAGE_STAGING && - templ->usage != PIPE_USAGE_STREAM) { + templ->usage != PIPE_USAGE_STREAM && + templ->target != PIPE_TEXTURE_1D) { array_mode = V_038000_ARRAY_2D_TILED_THIN1; } else if (util_format_is_compressed(templ->format)) { array_mode = V_038000_ARRAY_1D_TILED_THIN1; -- 2.30.2