From c9ed86a96483063f3d6789ed16645a3dca77d726 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 1 May 2008 11:07:21 +0100 Subject: [PATCH] gallium: tex surface checkpoint --- src/gallium/auxiliary/draw/draw_pipe_aaline.c | 12 +-- .../auxiliary/draw/draw_pipe_pstipple.c | 15 ++-- src/gallium/auxiliary/util/p_tile.c | 50 ++++++++--- src/gallium/auxiliary/util/u_blit.c | 3 +- src/gallium/auxiliary/util/u_gen_mipmap.c | 21 +++-- src/gallium/drivers/failover/fo_context.c | 2 +- src/gallium/drivers/i915simple/i915_screen.c | 31 +++++++ src/gallium/drivers/i915simple/i915_surface.c | 23 +++-- src/gallium/drivers/i915simple/i915_texture.c | 13 +-- src/gallium/drivers/i965simple/brw_surface.c | 51 +++++------ .../drivers/i965simple/brw_tex_layout.c | 2 +- src/gallium/drivers/softpipe/sp_context.c | 6 +- src/gallium/drivers/softpipe/sp_draw_arrays.c | 6 +- src/gallium/drivers/softpipe/sp_flush.c | 35 ++++---- src/gallium/drivers/softpipe/sp_screen.c | 22 ++--- src/gallium/drivers/softpipe/sp_surface.c | 23 +++-- src/gallium/drivers/softpipe/sp_texture.c | 87 ++++++++++++++----- src/gallium/drivers/softpipe/sp_texture.h | 1 - src/gallium/drivers/softpipe/sp_tile_cache.c | 36 +++++--- src/gallium/drivers/softpipe/sp_tile_cache.h | 2 +- src/gallium/include/pipe/p_context.h | 6 -- src/gallium/include/pipe/p_inlines.h | 31 +++---- src/gallium/include/pipe/p_screen.h | 17 +++- src/gallium/include/pipe/p_state.h | 4 + src/gallium/include/pipe/p_util.h | 3 + src/gallium/include/pipe/p_winsys.h | 2 +- src/gallium/winsys/xlib/xm_winsys.c | 2 + .../state_tracker/st_atom_pixeltransfer.c | 9 +- src/mesa/state_tracker/st_cb_accum.c | 12 ++- src/mesa/state_tracker/st_cb_bitmap.c | 23 +++-- src/mesa/state_tracker/st_cb_drawpixels.c | 56 +++++++----- src/mesa/state_tracker/st_cb_fbo.c | 27 ++++-- src/mesa/state_tracker/st_cb_readpixels.c | 5 +- src/mesa/state_tracker/st_cb_texture.c | 48 +++++----- src/mesa/state_tracker/st_gen_mipmap.c | 6 +- src/mesa/state_tracker/st_texture.c | 34 +++++--- src/mesa/state_tracker/st_texture.h | 6 +- 37 files changed, 465 insertions(+), 267 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c index f501b2aed41..6dc20f2c90a 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c @@ -415,8 +415,11 @@ aaline_create_texture(struct aaline_stage *aaline) assert(aaline->texture->width[level] == aaline->texture->height[level]); - surface = screen->get_tex_surface(screen, aaline->texture, 0, level, 0); - data = pipe_surface_map(surface); + /* This texture is new, no need to flush. + */ + surface = screen->get_tex_surface(screen, aaline->texture, 0, level, 0, + PIPE_BUFFER_USAGE_CPU_WRITE); + data = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_WRITE); if (data == NULL) return FALSE; @@ -440,9 +443,8 @@ aaline_create_texture(struct aaline_stage *aaline) } /* unmap */ - pipe_surface_unmap(surface); - pipe_surface_reference(&surface, NULL); - pipe->texture_update(pipe, aaline->texture, 0, (1 << level)); + screen->surface_unmap(screen, surface); + screen->tex_surface_release(screen, &surface); } return TRUE; } diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c index c4de9d2698e..3aa326acc7f 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c @@ -376,8 +376,14 @@ pstip_update_texture(struct pstip_stage *pstip) uint i, j; ubyte *data; - surface = screen->get_tex_surface(screen, pstip->texture, 0, 0, 0); - data = pipe_surface_map(surface); + /* XXX: want to avoid flushing just because we use stipple: + */ + pipe->flush( pipe, PIPE_FLUSH_TEXTURE_CACHE, NULL ); + + surface = screen->get_tex_surface(screen, pstip->texture, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_WRITE); + data = screen->surface_map(screen, surface, + PIPE_BUFFER_USAGE_CPU_WRITE); /* * Load alpha texture. @@ -399,9 +405,8 @@ pstip_update_texture(struct pstip_stage *pstip) } /* unmap */ - pipe_surface_unmap(surface); - pipe_surface_reference(&surface, NULL); - pipe->texture_update(pipe, pstip->texture, 0, 0x1); + screen->surface_unmap(screen, surface); + screen->tex_surface_release(screen, &surface); } diff --git a/src/gallium/auxiliary/util/p_tile.c b/src/gallium/auxiliary/util/p_tile.c index 63e1cc6013a..5728757d2fb 100644 --- a/src/gallium/auxiliary/util/p_tile.c +++ b/src/gallium/auxiliary/util/p_tile.c @@ -50,6 +50,7 @@ pipe_get_tile_raw(struct pipe_context *pipe, uint x, uint y, uint w, uint h, void *p, int dst_stride) { + struct pipe_screen *screen = pipe->screen; const uint cpp = ps->cpp; const ubyte *pSrc; const uint src_stride = ps->pitch * cpp; @@ -63,7 +64,11 @@ pipe_get_tile_raw(struct pipe_context *pipe, if (pipe_clip_tile(x, y, &w, &h, ps)) return; - pSrc = (const ubyte *) pipe_surface_map(ps) + (y * ps->pitch + x) * cpp; + pSrc = (const ubyte *) screen->surface_map(screen, ps, + PIPE_BUFFER_USAGE_CPU_READ); + assert(pSrc); /* XXX: proper error handling! */ + + pSrc += (y * ps->pitch + x) * cpp; pDest = (ubyte *) p; for (i = 0; i < h; i++) { @@ -72,7 +77,7 @@ pipe_get_tile_raw(struct pipe_context *pipe, pSrc += src_stride; } - pipe_surface_unmap(ps); + screen->surface_unmap(screen, ps); } @@ -86,6 +91,7 @@ pipe_put_tile_raw(struct pipe_context *pipe, uint x, uint y, uint w, uint h, const void *p, int src_stride) { + struct pipe_screen *screen = pipe->screen; const uint cpp = ps->cpp; const ubyte *pSrc; const uint dst_stride = ps->pitch * cpp; @@ -100,7 +106,11 @@ pipe_put_tile_raw(struct pipe_context *pipe, return; pSrc = (const ubyte *) p; - pDest = (ubyte *) pipe_surface_map(ps) + (y * ps->pitch + x) * cpp; + + pDest = screen->surface_map(screen, ps, PIPE_BUFFER_USAGE_CPU_WRITE); + assert(pDest); /* XXX: proper error handling */ + + pDest += (y * ps->pitch + x) * cpp; for (i = 0; i < h; i++) { memcpy(pDest, pSrc, w * cpp); @@ -108,7 +118,7 @@ pipe_put_tile_raw(struct pipe_context *pipe, pSrc += src_stride; } - pipe_surface_unmap(ps); + screen->surface_unmap(screen, ps); } @@ -834,18 +844,26 @@ pipe_get_tile_z(struct pipe_context *pipe, uint x, uint y, uint w, uint h, uint *z) { + struct pipe_screen *screen = pipe->screen; const uint dstStride = w; + void *map; uint *pDest = z; uint i, j; if (pipe_clip_tile(x, y, &w, &h, ps)) return; + map = screen->surface_map(screen, ps, PIPE_BUFFER_USAGE_CPU_READ); + if (!map) { + assert(0); + return; + } + switch (ps->format) { case PIPE_FORMAT_Z32_UNORM: { const uint *pSrc - = (const uint *) pipe_surface_map(ps) + (y * ps->pitch + x); + = (const uint *)map + (y * ps->pitch + x); for (i = 0; i < h; i++) { memcpy(pDest, pSrc, 4 * w); pDest += dstStride; @@ -857,7 +875,7 @@ pipe_get_tile_z(struct pipe_context *pipe, case PIPE_FORMAT_X8Z24_UNORM: { const uint *pSrc - = (const uint *) pipe_surface_map(ps) + (y * ps->pitch + x); + = (const uint *)map + (y * ps->pitch + x); for (i = 0; i < h; i++) { for (j = 0; j < w; j++) { /* convert 24-bit Z to 32-bit Z */ @@ -871,7 +889,7 @@ pipe_get_tile_z(struct pipe_context *pipe, case PIPE_FORMAT_Z16_UNORM: { const ushort *pSrc - = (const ushort *) pipe_surface_map(ps) + (y * ps->pitch + x); + = (const ushort *)map + (y * ps->pitch + x); for (i = 0; i < h; i++) { for (j = 0; j < w; j++) { /* convert 16-bit Z to 32-bit Z */ @@ -886,7 +904,7 @@ pipe_get_tile_z(struct pipe_context *pipe, assert(0); } - pipe_surface_unmap(ps); + screen->surface_unmap(screen, ps); } @@ -896,17 +914,25 @@ pipe_put_tile_z(struct pipe_context *pipe, uint x, uint y, uint w, uint h, const uint *zSrc) { + struct pipe_screen *screen = pipe->screen; const uint srcStride = w; const uint *pSrc = zSrc; + void *map; uint i, j; if (pipe_clip_tile(x, y, &w, &h, ps)) return; + map = screen->surface_map(screen, ps, PIPE_BUFFER_USAGE_CPU_WRITE); + if (!map) { + assert(0); + return; + } + switch (ps->format) { case PIPE_FORMAT_Z32_UNORM: { - uint *pDest = (uint *) pipe_surface_map(ps) + (y * ps->pitch + x); + uint *pDest = (uint *) map + (y * ps->pitch + x); for (i = 0; i < h; i++) { memcpy(pDest, pSrc, 4 * w); pDest += ps->pitch; @@ -917,7 +943,7 @@ pipe_put_tile_z(struct pipe_context *pipe, case PIPE_FORMAT_S8Z24_UNORM: case PIPE_FORMAT_X8Z24_UNORM: { - uint *pDest = (uint *) pipe_surface_map(ps) + (y * ps->pitch + x); + uint *pDest = (uint *) map + (y * ps->pitch + x); for (i = 0; i < h; i++) { for (j = 0; j < w; j++) { /* convert 32-bit Z to 24-bit Z (0 stencil) */ @@ -930,7 +956,7 @@ pipe_put_tile_z(struct pipe_context *pipe, break; case PIPE_FORMAT_Z16_UNORM: { - ushort *pDest = (ushort *) pipe_surface_map(ps) + (y * ps->pitch + x); + ushort *pDest = (ushort *) map + (y * ps->pitch + x); for (i = 0; i < h; i++) { for (j = 0; j < w; j++) { /* convert 32-bit Z to 16-bit Z */ @@ -945,7 +971,7 @@ pipe_put_tile_z(struct pipe_context *pipe, assert(0); } - pipe_surface_unmap(ps); + screen->surface_unmap(screen, ps); } diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 9e9912c6e46..257473ab26f 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -287,7 +287,8 @@ util_blit_pixels(struct blit_state *ctx, if (!tex) return; - texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0); + texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_WRITE); /* load temp texture */ pipe->surface_copy(pipe, FALSE, diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index 0348629ab82..6ed5503c9ae 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -586,8 +586,11 @@ make_1d_mipmap(struct gen_mipmap_state *ctx, struct pipe_surface *srcSurf, *dstSurf; void *srcMap, *dstMap; - srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice); - dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice); + srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice, + PIPE_BUFFER_USAGE_CPU_READ); + + dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, + PIPE_BUFFER_USAGE_CPU_WRITE); srcMap = ((ubyte *) winsys->buffer_map(winsys, srcSurf->buffer, PIPE_BUFFER_USAGE_CPU_READ) @@ -626,8 +629,10 @@ make_2d_mipmap(struct gen_mipmap_state *ctx, struct pipe_surface *srcSurf, *dstSurf; ubyte *srcMap, *dstMap; - srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice); - dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice); + srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice, + PIPE_BUFFER_USAGE_CPU_READ); + dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, + PIPE_BUFFER_USAGE_CPU_WRITE); srcMap = ((ubyte *) winsys->buffer_map(winsys, srcSurf->buffer, PIPE_BUFFER_USAGE_CPU_READ) @@ -888,10 +893,14 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; + struct pipe_surface *surf = + screen->get_tex_surface(screen, pt, face, dstLevel, zslice, + PIPE_BUFFER_USAGE_GPU_WRITE); + /* * Setup framebuffer / dest surface */ - fb.cbufs[0] = screen->get_tex_surface(screen, pt, face, dstLevel, zslice); + fb.cbufs[0] = surf; fb.width = pt->width[dstLevel]; fb.height = pt->height[dstLevel]; cso_set_framebuffer(ctx->cso, &fb); @@ -922,7 +931,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); /* need to signal that the texture has changed _after_ rendering to it */ - pipe->texture_update(pipe, pt, face, (1 << dstLevel)); + pipe_surface_reference( &surf, NULL ); } /* restore state we changed */ diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c index cb95ba516f9..014a3e31d50 100644 --- a/src/gallium/drivers/failover/fo_context.c +++ b/src/gallium/drivers/failover/fo_context.c @@ -147,8 +147,8 @@ struct pipe_context *failover_create( struct pipe_context *hw, failover->pipe.texture_create = hw->texture_create; failover->pipe.texture_release = hw->texture_release; failover->pipe.get_tex_surface = hw->get_tex_surface; -#endif failover->pipe.texture_update = hw->texture_update; +#endif failover->pipe.flush = hw->flush; diff --git a/src/gallium/drivers/i915simple/i915_screen.c b/src/gallium/drivers/i915simple/i915_screen.c index 631642e1b6b..dcd349e478b 100644 --- a/src/gallium/drivers/i915simple/i915_screen.c +++ b/src/gallium/drivers/i915simple/i915_screen.c @@ -200,6 +200,35 @@ i915_destroy_screen( struct pipe_screen *screen ) } +static void * +i915_surface_map( struct pipe_screen *screen, + struct pipe_surface *surface, + unsigned flags ) +{ + char *map = screen->winsys->buffer_map( screen->winsys, surface->buffer, flags ); + if (map == NULL) + return NULL; + + if (surface->texture && + (flags & PIPE_BUFFER_USAGE_CPU_WRITE)) + { + /* Do something to notify contexts of a texture change. + */ + /* i915_screen(screen)->timestamp++; */ + } + + return map + surface->offset; +} + +static void +i915_surface_unmap(struct pipe_screen *screen, + struct pipe_surface *surface) +{ + screen->winsys->buffer_unmap( screen->winsys, surface->buffer ); +} + + + /** * Create a new i915_screen object */ @@ -243,6 +272,8 @@ i915_create_screen(struct pipe_winsys *winsys, uint pci_id) i915screen->screen.get_param = i915_get_param; i915screen->screen.get_paramf = i915_get_paramf; i915screen->screen.is_format_supported = i915_is_format_supported; + i915screen->screen.surface_map = i915_surface_map; + i915screen->screen.surface_unmap = i915_surface_unmap; i915_init_screen_texture_functions(&i915screen->screen); diff --git a/src/gallium/drivers/i915simple/i915_surface.c b/src/gallium/drivers/i915simple/i915_surface.c index f4fbedbe9bc..98367ac0739 100644 --- a/src/gallium/drivers/i915simple/i915_surface.c +++ b/src/gallium/drivers/i915simple/i915_surface.c @@ -51,17 +51,25 @@ i915_surface_copy(struct pipe_context *pipe, assert( dst->cpp == src->cpp ); if (0) { - pipe_copy_rect(pipe_surface_map(dst), + void *dst_map = pipe->screen->surface_map( pipe->screen, + dst, + PIPE_BUFFER_USAGE_CPU_WRITE ); + + const void *src_map = pipe->screen->surface_map( pipe->screen, + src, + PIPE_BUFFER_USAGE_CPU_READ ); + + pipe_copy_rect(dst_map, dst->cpp, dst->pitch, dstx, dsty, width, height, - pipe_surface_map(src), + src_map, do_flip ? -(int) src->pitch : src->pitch, srcx, do_flip ? 1 - srcy - height : srcy); - pipe_surface_unmap(src); - pipe_surface_unmap(dst); + pipe->screen->surface_unmap(pipe->screen, src); + pipe->screen->surface_unmap(pipe->screen, dst); } else { i915_copy_blit( i915_context(pipe), @@ -92,7 +100,10 @@ i915_surface_fill(struct pipe_context *pipe, { if (0) { unsigned i, j; - void *dst_map = pipe_surface_map(dst); + void *dst_map = pipe->screen->surface_map( pipe->screen, + dst, + PIPE_BUFFER_USAGE_CPU_WRITE ); + switch (dst->cpp) { case 1: { @@ -126,7 +137,7 @@ i915_surface_fill(struct pipe_context *pipe, break; } - pipe_surface_unmap( dst ); + pipe->screen->surface_unmap(pipe->screen, dst); } else { i915_fill_blit( i915_context(pipe), diff --git a/src/gallium/drivers/i915simple/i915_texture.c b/src/gallium/drivers/i915simple/i915_texture.c index c39e747705b..7b9359a0fea 100644 --- a/src/gallium/drivers/i915simple/i915_texture.c +++ b/src/gallium/drivers/i915simple/i915_texture.c @@ -541,13 +541,6 @@ i915_texture_release_screen(struct pipe_screen *screen, } -static void -i915_texture_update(struct pipe_context *pipe, struct pipe_texture *texture, - uint face, uint levelsMask) -{ - /* no-op? */ -} - /* * XXX note: same as code in sp_surface.c @@ -555,7 +548,8 @@ i915_texture_update(struct pipe_context *pipe, struct pipe_texture *texture, static struct pipe_surface * i915_get_tex_surface_screen(struct pipe_screen *screen, struct pipe_texture *pt, - unsigned face, unsigned level, unsigned zslice) + unsigned face, unsigned level, unsigned zslice, + unsigned flags) { struct i915_texture *tex = (struct i915_texture *)pt; struct pipe_winsys *ws = screen->winsys; @@ -586,6 +580,7 @@ i915_get_tex_surface_screen(struct pipe_screen *screen, ps->height = pt->height[level]; ps->pitch = tex->pitch; ps->offset = offset; + ps->usage = flags; } return ps; } @@ -594,7 +589,7 @@ i915_get_tex_surface_screen(struct pipe_screen *screen, void i915_init_texture_functions(struct i915_context *i915) { - i915->pipe.texture_update = i915_texture_update; +// i915->pipe.texture_update = i915_texture_update; } diff --git a/src/gallium/drivers/i965simple/brw_surface.c b/src/gallium/drivers/i965simple/brw_surface.c index c99a91dcf76..3e3736b2806 100644 --- a/src/gallium/drivers/i965simple/brw_surface.c +++ b/src/gallium/drivers/i965simple/brw_surface.c @@ -35,27 +35,6 @@ #include "util/p_tile.h" -/* Upload data to a rectangular sub-region. Lots of choices how to do this: - * - * - memcpy by span to current destination - * - upload data as new buffer and blit - * - * Currently always memcpy. - */ -static void -brw_surface_data(struct pipe_context *pipe, - struct pipe_surface *dst, - unsigned dstx, unsigned dsty, - const void *src, unsigned src_pitch, - unsigned srcx, unsigned srcy, unsigned width, unsigned height) -{ - pipe_copy_rect(pipe_surface_map(dst) + dst->offset, - dst->cpp, dst->pitch, - dstx, dsty, width, height, src, src_pitch, srcx, srcy); - - pipe_surface_unmap(dst); -} - /* Assumes all values are within bounds -- no checking at this level - * do it higher up if required. @@ -72,17 +51,25 @@ brw_surface_copy(struct pipe_context *pipe, assert(dst->cpp == src->cpp); if (0) { - pipe_copy_rect(pipe_surface_map(dst) + dst->offset, + void *dst_map = pipe->screen->surface_map( pipe->screen, + dst, + PIPE_BUFFER_USAGE_CPU_WRITE ); + + const void *src_map = pipe->screen->surface_map( pipe->screen, + src, + PIPE_BUFFER_USAGE_CPU_READ ); + + pipe_copy_rect(dst_map, dst->cpp, dst->pitch, - dstx, dsty, - width, height, - pipe_surface_map(src) + src->offset, - do_flip ? -src->pitch : src->pitch, + dstx, dsty, + width, height, + src_map, + do_flip ? -(int) src->pitch : src->pitch, srcx, do_flip ? 1 - srcy - height : srcy); - pipe_surface_unmap(src); - pipe_surface_unmap(dst); + pipe->screen->surface_unmap(pipe->screen, src); + pipe->screen->surface_unmap(pipe->screen, dst); } else { brw_copy_blit(brw_context(pipe), @@ -113,7 +100,10 @@ brw_surface_fill(struct pipe_context *pipe, { if (0) { unsigned i, j; - void *dst_map = pipe_surface_map(dst); + void *dst_map = pipe->screen->surface_map( pipe->screen, + dst, + PIPE_BUFFER_USAGE_CPU_WRITE ); + switch (dst->cpp) { case 1: { @@ -147,7 +137,7 @@ brw_surface_fill(struct pipe_context *pipe, break; } - pipe_surface_unmap( dst ); + pipe->screen->surface_unmap(pipe->screen, dst); } else { brw_fill_blit(brw_context(pipe), @@ -164,7 +154,6 @@ brw_surface_fill(struct pipe_context *pipe, void brw_init_surface_functions(struct brw_context *brw) { - (void) brw_surface_data; /* silence warning */ brw->pipe.surface_copy = brw_surface_copy; brw->pipe.surface_fill = brw_surface_fill; } diff --git a/src/gallium/drivers/i965simple/brw_tex_layout.c b/src/gallium/drivers/i965simple/brw_tex_layout.c index b580f98204c..ba4c4a7bcf5 100644 --- a/src/gallium/drivers/i965simple/brw_tex_layout.c +++ b/src/gallium/drivers/i965simple/brw_tex_layout.c @@ -407,7 +407,7 @@ brw_get_tex_surface_screen(struct pipe_screen *screen, void brw_init_texture_functions(struct brw_context *brw) { - brw->pipe.texture_update = brw_texture_update; +// brw->pipe.texture_update = brw_texture_update; } diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index edf91ecafa3..ee74826763c 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -192,11 +192,11 @@ softpipe_create( struct pipe_screen *screen, * Must be before quad stage setup! */ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) - softpipe->cbuf_cache[i] = sp_create_tile_cache(); - softpipe->zsbuf_cache = sp_create_tile_cache(); + softpipe->cbuf_cache[i] = sp_create_tile_cache( screen ); + softpipe->zsbuf_cache = sp_create_tile_cache( screen ); for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - softpipe->tex_cache[i] = sp_create_tile_cache(); + softpipe->tex_cache[i] = sp_create_tile_cache( screen ); /* setup quad rendering stages */ diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c index 6c58f9909da..355c120d187 100644 --- a/src/gallium/drivers/softpipe/sp_draw_arrays.c +++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c @@ -50,7 +50,7 @@ softpipe_map_constant_buffers(struct softpipe_context *sp) for (i = 0; i < 2; i++) { if (sp->constants[i].size) sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer, - PIPE_BUFFER_USAGE_CPU_READ); + PIPE_BUFFER_USAGE_GPU_READ); } draw_set_mapped_constant_buffer(sp->draw, @@ -133,14 +133,14 @@ softpipe_draw_elements(struct pipe_context *pipe, void *buf = pipe->winsys->buffer_map(pipe->winsys, sp->vertex_buffer[i].buffer, - PIPE_BUFFER_USAGE_CPU_READ); + PIPE_BUFFER_USAGE_GPU_READ); draw_set_mapped_vertex_buffer(draw, i, buf); } /* Map index buffer, if present */ if (indexBuffer) { void *mapped_indexes = pipe->winsys->buffer_map(pipe->winsys, indexBuffer, - PIPE_BUFFER_USAGE_CPU_READ); + PIPE_BUFFER_USAGE_GPU_READ); draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes); } else { diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c index 0625b69099b..e03994b63b7 100644 --- a/src/gallium/drivers/softpipe/sp_flush.c +++ b/src/gallium/drivers/softpipe/sp_flush.c @@ -50,25 +50,28 @@ softpipe_flush( struct pipe_context *pipe, draw_flush(softpipe->draw); - /* - flush the quad pipeline - * - flush the texture cache - * - flush the render cache - */ + if (flags & PIPE_FLUSH_TEXTURE_CACHE) { + for (i = 0; i < softpipe->num_textures; i++) { + sp_flush_tile_cache(softpipe, softpipe->tex_cache[i]); + } + } - for (i = 0; i < softpipe->framebuffer.num_cbufs; i++) - if (softpipe->cbuf_cache[i]) - sp_flush_tile_cache(softpipe, softpipe->cbuf_cache[i]); + if (flags & PIPE_FLUSH_RENDER_CACHE) { + for (i = 0; i < softpipe->framebuffer.num_cbufs; i++) + if (softpipe->cbuf_cache[i]) + sp_flush_tile_cache(softpipe, softpipe->cbuf_cache[i]); - if (softpipe->zsbuf_cache) - sp_flush_tile_cache(softpipe, softpipe->zsbuf_cache); + if (softpipe->zsbuf_cache) + sp_flush_tile_cache(softpipe, softpipe->zsbuf_cache); - /* Need this call for hardware buffers before swapbuffers. - * - * there should probably be another/different flush-type function - * that's called before swapbuffers because we don't always want - * to unmap surfaces when flushing. - */ - softpipe_unmap_surfaces(softpipe); + /* Need this call for hardware buffers before swapbuffers. + * + * there should probably be another/different flush-type function + * that's called before swapbuffers because we don't always want + * to unmap surfaces when flushing. + */ + softpipe_unmap_surfaces(softpipe); + } if (fence) *fence = NULL; diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c index 7dacb1c4613..e9926bf41f9 100644 --- a/src/gallium/drivers/softpipe/sp_screen.c +++ b/src/gallium/drivers/softpipe/sp_screen.c @@ -33,6 +33,7 @@ #include "sp_texture.h" #include "sp_winsys.h" +#include "sp_screen.h" static const char * @@ -137,6 +138,7 @@ softpipe_destroy_screen( struct pipe_screen *screen ) } + /** * Create a new pipe_screen object * Note: we're not presently subclassing pipe_screen (no softpipe_screen). @@ -144,22 +146,22 @@ softpipe_destroy_screen( struct pipe_screen *screen ) struct pipe_screen * softpipe_create_screen(struct pipe_winsys *winsys) { - struct pipe_screen *screen = CALLOC_STRUCT(pipe_screen); + struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen); if (!screen) return NULL; - screen->winsys = winsys; + screen->base.winsys = winsys; - screen->destroy = softpipe_destroy_screen; + screen->base.destroy = softpipe_destroy_screen; - screen->get_name = softpipe_get_name; - screen->get_vendor = softpipe_get_vendor; - screen->get_param = softpipe_get_param; - screen->get_paramf = softpipe_get_paramf; - screen->is_format_supported = softpipe_is_format_supported; + screen->base.get_name = softpipe_get_name; + screen->base.get_vendor = softpipe_get_vendor; + screen->base.get_param = softpipe_get_param; + screen->base.get_paramf = softpipe_get_paramf; + screen->base.is_format_supported = softpipe_is_format_supported; - softpipe_init_screen_texture_funcs(screen); + softpipe_init_screen_texture_funcs(&screen->base); - return screen; + return &screen->base; } diff --git a/src/gallium/drivers/softpipe/sp_surface.c b/src/gallium/drivers/softpipe/sp_surface.c index 653449c4f18..b5cc0535481 100644 --- a/src/gallium/drivers/softpipe/sp_surface.c +++ b/src/gallium/drivers/softpipe/sp_surface.c @@ -47,18 +47,27 @@ sp_surface_copy(struct pipe_context *pipe, unsigned srcx, unsigned srcy, unsigned width, unsigned height) { assert( dst->cpp == src->cpp ); + void *dst_map = pipe->screen->surface_map( pipe->screen, + dst, + PIPE_BUFFER_USAGE_GPU_WRITE ); - pipe_copy_rect(pipe_surface_map(dst), + const void *src_map = pipe->screen->surface_map( pipe->screen, + src, + PIPE_BUFFER_USAGE_GPU_READ ); + + assert(src_map && dst_map); + + pipe_copy_rect(dst_map, dst->cpp, dst->pitch, dstx, dsty, width, height, - pipe_surface_map(src), + src_map, do_flip ? -(int) src->pitch : src->pitch, srcx, do_flip ? 1 - srcy - height : srcy); - pipe_surface_unmap(src); - pipe_surface_unmap(dst); + pipe->screen->surface_unmap(pipe->screen, src); + pipe->screen->surface_unmap(pipe->screen, dst); } @@ -83,7 +92,9 @@ sp_surface_fill(struct pipe_context *pipe, unsigned width, unsigned height, unsigned value) { unsigned i, j; - void *dst_map = pipe_surface_map(dst); + void *dst_map = pipe->screen->surface_map( pipe->screen, + dst, + PIPE_BUFFER_USAGE_GPU_WRITE ); assert(dst->pitch > 0); assert(width <= dst->pitch); @@ -147,7 +158,7 @@ sp_surface_fill(struct pipe_context *pipe, break; } - pipe_surface_unmap( dst ); + pipe->screen->surface_unmap(pipe->screen, dst); } diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index 256586ec886..ee3fa994f94 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -40,6 +40,7 @@ #include "sp_state.h" #include "sp_texture.h" #include "sp_tile_cache.h" +#include "sp_screen.h" /* Simple, maximally packed layout. @@ -116,19 +117,10 @@ softpipe_texture_release(struct pipe_screen *screen, if (!*pt) return; - /* - DBG("%s %p refcount will be %d\n", - __FUNCTION__, (void *) *pt, (*pt)->refcount - 1); - */ if (--(*pt)->refcount <= 0) { struct softpipe_texture *spt = softpipe_texture(*pt); - /* - DBG("%s deleting %p\n", __FUNCTION__, (void *) spt); - */ - pipe_buffer_reference(screen->winsys, &spt->buffer, NULL); - FREE(spt); } *pt = NULL; @@ -138,7 +130,8 @@ softpipe_texture_release(struct pipe_screen *screen, static struct pipe_surface * softpipe_get_tex_surface(struct pipe_screen *screen, struct pipe_texture *pt, - unsigned face, unsigned level, unsigned zslice) + unsigned face, unsigned level, unsigned zslice, + unsigned usage) { struct pipe_winsys *ws = screen->winsys; struct softpipe_texture *spt = softpipe_texture(pt); @@ -157,6 +150,7 @@ softpipe_get_tex_surface(struct pipe_screen *screen, ps->height = pt->height[level]; ps->pitch = ps->width; ps->offset = spt->level_offset[level]; + ps->usage = usage; if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) { ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * @@ -167,30 +161,74 @@ softpipe_get_tex_surface(struct pipe_screen *screen, assert(face == 0); assert(zslice == 0); } + + if (usage & (PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_GPU_WRITE)) { + /* XXX if writing to the texture, invalidate the texcache entries!!! */ + assert(0); + } } return ps; } -static void -softpipe_texture_update(struct pipe_context *pipe, - struct pipe_texture *texture, - uint face, uint levelsMask) +static void +softpipe_tex_surface_release(struct pipe_screen *screen, + struct pipe_surface **s) { - struct softpipe_context *softpipe = softpipe_context(pipe); - uint unit; - for (unit = 0; unit < softpipe->num_textures; unit++) { - if (softpipe->texture[unit] == texture) { - sp_flush_tile_cache(softpipe, softpipe->tex_cache[unit]); - } + /* Effectively do the texture_update work here - if texture images + * needed post-processing to put them into hardware layout, this is + * where it would happen. For softpipe, nothing to do. + */ + assert ((*s)->texture); + + screen->winsys->surface_release(screen->winsys, s); +} + + +static void * +softpipe_surface_map( struct pipe_screen *screen, + struct pipe_surface *surface, + unsigned flags ) +{ + ubyte *map; + + if (flags & ~surface->usage) { + assert(0); + return NULL; + } + + map = screen->winsys->buffer_map( screen->winsys, surface->buffer, flags ); + if (map == NULL) + return NULL; + + /* May want to different things here depending on read/write nature + * of the map: + */ + if (surface->texture && + (flags & PIPE_BUFFER_USAGE_GPU_WRITE)) + { + /* Do something to notify sharing contexts of a texture change. + * In softpipe, that would mean flushing the texture cache. + */ + softpipe_screen(screen)->timestamp++; } + + return map + surface->offset; +} + + +static void +softpipe_surface_unmap(struct pipe_screen *screen, + struct pipe_surface *surface) +{ + screen->winsys->buffer_unmap( screen->winsys, surface->buffer ); } void -softpipe_init_texture_funcs( struct softpipe_context *softpipe ) +softpipe_init_texture_funcs(struct softpipe_context *sp) { - softpipe->pipe.texture_update = softpipe_texture_update; } @@ -199,5 +237,10 @@ softpipe_init_screen_texture_funcs(struct pipe_screen *screen) { screen->texture_create = softpipe_texture_create; screen->texture_release = softpipe_texture_release; + screen->get_tex_surface = softpipe_get_tex_surface; + screen->tex_surface_release = softpipe_tex_surface_release; + + screen->surface_map = softpipe_surface_map; + screen->surface_unmap = softpipe_surface_unmap; } diff --git a/src/gallium/drivers/softpipe/sp_texture.h b/src/gallium/drivers/softpipe/sp_texture.h index a7322144e6f..2ba093320dc 100644 --- a/src/gallium/drivers/softpipe/sp_texture.h +++ b/src/gallium/drivers/softpipe/sp_texture.h @@ -61,7 +61,6 @@ softpipe_texture(struct pipe_texture *pt) extern void softpipe_init_texture_funcs( struct softpipe_context *softpipe ); - extern void softpipe_init_screen_texture_funcs(struct pipe_screen *screen); diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c index a88aad5d097..a3fd375a2d1 100644 --- a/src/gallium/drivers/softpipe/sp_tile_cache.c +++ b/src/gallium/drivers/softpipe/sp_tile_cache.c @@ -49,6 +49,7 @@ struct softpipe_tile_cache { + struct pipe_screen *screen; struct pipe_surface *surface; /**< the surface we're caching */ void *surface_map; struct pipe_texture *texture; /**< if caching a texture */ @@ -109,13 +110,14 @@ clear_clear_flag(uint *bitvec, int x, int y) struct softpipe_tile_cache * -sp_create_tile_cache(void) +sp_create_tile_cache( struct pipe_screen *screen ) { struct softpipe_tile_cache *tc; uint pos; tc = CALLOC_STRUCT( softpipe_tile_cache ); if (tc) { + tc->screen = screen; for (pos = 0; pos < NUM_ENTRIES; pos++) { tc->entries[pos].x = tc->entries[pos].y = -1; @@ -154,16 +156,17 @@ sp_tile_cache_set_surface(struct softpipe_tile_cache *tc, assert(!tc->texture); if (tc->surface_map) { - /*assert(tc->surface != ps);*/ - pipe_surface_unmap(tc->surface); + tc->screen->surface_unmap(tc->screen, tc->surface); tc->surface_map = NULL; } pipe_surface_reference(&tc->surface, ps); - if (ps) { - if (tc->surface_map) - tc->surface_map = pipe_surface_map(ps); + if (tc->surface) { + if (tc->surface_map) /* XXX: this is always NULL!? */ + tc->surface_map = tc->screen->surface_map(tc->screen, tc->surface, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); tc->depth_stencil = (ps->format == PIPE_FORMAT_S8Z24_UNORM || ps->format == PIPE_FORMAT_Z16_UNORM || @@ -187,10 +190,13 @@ void sp_tile_cache_map_surfaces(struct softpipe_tile_cache *tc) { if (tc->surface && !tc->surface_map) - tc->surface_map = pipe_surface_map(tc->surface); + tc->surface_map = tc->screen->surface_map(tc->screen, tc->surface, + PIPE_BUFFER_USAGE_GPU_WRITE | + PIPE_BUFFER_USAGE_GPU_READ); if (tc->tex_surf && !tc->tex_surf_map) - tc->tex_surf_map = pipe_surface_map(tc->tex_surf); + tc->tex_surf_map = tc->screen->surface_map(tc->screen, tc->tex_surf, + PIPE_BUFFER_USAGE_GPU_READ); } @@ -198,12 +204,12 @@ void sp_tile_cache_unmap_surfaces(struct softpipe_tile_cache *tc) { if (tc->surface_map) { - pipe_surface_unmap(tc->surface); + tc->screen->surface_unmap(tc->screen, tc->surface); tc->surface_map = NULL; } if (tc->tex_surf_map) { - pipe_surface_unmap(tc->tex_surf); + tc->screen->surface_unmap(tc->screen, tc->tex_surf); tc->tex_surf_map = NULL; } } @@ -224,7 +230,7 @@ sp_tile_cache_set_texture(struct pipe_context *pipe, pipe_texture_reference(&tc->texture, texture); if (tc->tex_surf_map) { - pipe_surface_unmap(tc->tex_surf); + tc->screen->surface_unmap(tc->screen, tc->tex_surf); tc->tex_surf_map = NULL; } pipe_surface_reference(&tc->tex_surf, NULL); @@ -514,10 +520,12 @@ sp_get_cached_tile_tex(struct pipe_context *pipe, /* get new surface (view into texture) */ if (tc->tex_surf_map) - pipe_surface_unmap(tc->tex_surf); + tc->screen->surface_unmap(tc->screen, tc->tex_surf); - tc->tex_surf = screen->get_tex_surface(screen, tc->texture, face, level, z); - tc->tex_surf_map = pipe_surface_map(tc->tex_surf); + tc->tex_surf = screen->get_tex_surface(screen, tc->texture, face, level, z, + PIPE_BUFFER_USAGE_GPU_READ); + tc->tex_surf_map = screen->surface_map(screen, tc->tex_surf, + PIPE_BUFFER_USAGE_GPU_READ); tc->tex_face = face; tc->tex_level = level; diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.h b/src/gallium/drivers/softpipe/sp_tile_cache.h index 2631e29a3a6..bc96c941f61 100644 --- a/src/gallium/drivers/softpipe/sp_tile_cache.h +++ b/src/gallium/drivers/softpipe/sp_tile_cache.h @@ -61,7 +61,7 @@ struct softpipe_cached_tile extern struct softpipe_tile_cache * -sp_create_tile_cache(void); +sp_create_tile_cache( struct pipe_screen *screen ); extern void sp_destroy_tile_cache(struct softpipe_tile_cache *tc); diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index f3a9c2cd8b2..0f68f592f77 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -198,12 +198,6 @@ struct pipe_context { /*@}*/ - /** Called when texture data is changed */ - void (*texture_update)(struct pipe_context *pipe, - struct pipe_texture *texture, - uint face, uint dirtyLevelsMask); - - /** Flush rendering (flags = bitmask of PIPE_FLUSH_x tokens) */ void (*flush)( struct pipe_context *pipe, unsigned flags, diff --git a/src/gallium/include/pipe/p_inlines.h b/src/gallium/include/pipe/p_inlines.h index 8eb604e73f1..592c3c87c26 100644 --- a/src/gallium/include/pipe/p_inlines.h +++ b/src/gallium/include/pipe/p_inlines.h @@ -39,20 +39,6 @@ extern "C" { #endif -static INLINE void * -pipe_surface_map(struct pipe_surface *surface) -{ - return (char *)surface->winsys->buffer_map( surface->winsys, surface->buffer, - PIPE_BUFFER_USAGE_CPU_WRITE | - PIPE_BUFFER_USAGE_CPU_READ ) - + surface->offset; -} - -static INLINE void -pipe_surface_unmap(struct pipe_surface *surface) -{ - surface->winsys->buffer_unmap( surface->winsys, surface->buffer ); -} /** * Set 'ptr' to point to 'surf' and update reference counting. @@ -66,9 +52,20 @@ pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf) if (surf) surf->refcount++; - if (*ptr /* && --(*ptr)->refcount == 0 */) { - struct pipe_winsys *winsys = (*ptr)->winsys; - winsys->surface_release(winsys, ptr); + if (*ptr) { + + /* There are currently two sorts of surfaces... This needs to be + * fixed so that all surfaces are views into a texture. + */ + if ((*ptr)->texture) { + struct pipe_screen *screen = (*ptr)->texture->screen; + screen->tex_surface_release( screen, ptr ); + } + else { + struct pipe_winsys *winsys = (*ptr)->winsys; + winsys->surface_release(winsys, ptr); + } + assert(!*ptr); } diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h index 26ac99d287d..c080579c26e 100644 --- a/src/gallium/include/pipe/p_screen.h +++ b/src/gallium/include/pipe/p_screen.h @@ -96,7 +96,22 @@ struct pipe_screen { struct pipe_surface *(*get_tex_surface)(struct pipe_screen *, struct pipe_texture *texture, unsigned face, unsigned level, - unsigned zslice); + unsigned zslice, + unsigned usage ); + + /* Surfaces allocated by the above must be released here: + */ + void (*tex_surface_release)( struct pipe_screen *, + struct pipe_surface ** ); + + + void *(*surface_map)( struct pipe_screen *, + struct pipe_surface *surface, + unsigned flags ); + + void (*surface_unmap)( struct pipe_screen *, + struct pipe_surface *surface ); + }; diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 912d84e7b99..62b05a403b3 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -273,7 +273,11 @@ struct pipe_surface unsigned pitch; /**< in pixels */ unsigned offset; /**< offset from start of buffer, in bytes */ unsigned refcount; + unsigned usage; /**< PIPE_BUFFER_USAGE_* */ + struct pipe_winsys *winsys; /**< winsys which owns/created the surface */ + + struct pipe_texture *texture; /**< optional texture into which this is a view */ }; diff --git a/src/gallium/include/pipe/p_util.h b/src/gallium/include/pipe/p_util.h index 0e7e2466662..0d8ed167b2a 100644 --- a/src/gallium/include/pipe/p_util.h +++ b/src/gallium/include/pipe/p_util.h @@ -204,7 +204,10 @@ mem_dup(const void *src, uint size) #define MIN2( A, B ) ( (A)<(B) ? (A) : (B) ) #define MAX2( A, B ) ( (A)>(B) ? (A) : (B) ) +#ifndef Elements #define Elements(x) (sizeof(x)/sizeof((x)[0])) +#endif + #define Offset(TYPE, MEMBER) ((unsigned)&(((TYPE *)NULL)->MEMBER)) /** diff --git a/src/gallium/include/pipe/p_winsys.h b/src/gallium/include/pipe/p_winsys.h index 3005ec2d941..87a66b66d75 100644 --- a/src/gallium/include/pipe/p_winsys.h +++ b/src/gallium/include/pipe/p_winsys.h @@ -90,7 +90,7 @@ struct pipe_winsys void (*surface_release)(struct pipe_winsys *ws, struct pipe_surface **s); - + /** * Buffer management. Buffer attributes are mostly fixed over its lifetime. * diff --git a/src/gallium/winsys/xlib/xm_winsys.c b/src/gallium/winsys/xlib/xm_winsys.c index 8a89278cde6..fd2f56eff24 100644 --- a/src/gallium/winsys/xlib/xm_winsys.c +++ b/src/gallium/winsys/xlib/xm_winsys.c @@ -508,6 +508,7 @@ xm_surface_alloc_storage(struct pipe_winsys *winsys, surf->format = format; surf->cpp = pf_get_size(format); surf->pitch = round_up(width, alignment / surf->cpp); + surf->usage = flags; #ifdef GALLIUM_CELL /* XXX a bit of a hack */ height = round_up(height, TILE_SIZE); @@ -562,6 +563,7 @@ static void xm_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) { struct pipe_surface *surf = *s; + assert(!surf->texture); surf->refcount--; if (surf->refcount == 0) { if (surf->buffer) diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index 76356bbad76..e7186a85da8 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -148,8 +148,10 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) uint *dest; uint i, j; - surface = screen->get_tex_surface(screen, pt, 0, 0, 0); - dest = (uint *) pipe_surface_map(surface); + surface = screen->get_tex_surface(screen, pt, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_WRITE); + dest = (uint *) screen->surface_map(screen, surface, + PIPE_BUFFER_USAGE_CPU_WRITE); /* Pack four 1D maps into a 2D texture: * R map is placed horizontally, indexed by S, in channel 0 @@ -168,9 +170,8 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) } } - pipe_surface_unmap(surface); + screen->surface_unmap(screen, surface); pipe_surface_reference(&surface, NULL); - pipe->texture_update(pipe, pt, 0, 0x1); } diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index 1636bed91a5..e4ef3e16b7d 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -106,13 +106,15 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) { struct st_renderbuffer *acc_strb = st_renderbuffer(rb); struct pipe_surface *acc_ps = acc_strb->surface; + struct pipe_screen *screen = ctx->st->pipe->screen; const GLint xpos = ctx->DrawBuffer->_Xmin; const GLint ypos = ctx->DrawBuffer->_Ymin; const GLint width = ctx->DrawBuffer->_Xmax - xpos; const GLint height = ctx->DrawBuffer->_Ymax - ypos; GLvoid *map; - map = pipe_surface_map(acc_ps); + map = screen->surface_map(screen, acc_ps, + PIPE_BUFFER_USAGE_CPU_WRITE); /* note acc_strb->format might not equal acc_ps->format */ switch (acc_strb->format) { @@ -140,7 +142,7 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) _mesa_problem(ctx, "unexpected format in st_clear_accum_buffer()"); } - pipe_surface_unmap(acc_ps); + screen->surface_unmap(screen, acc_ps); } @@ -150,10 +152,12 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, GLint xpos, GLint ypos, GLint width, GLint height, struct st_renderbuffer *acc_strb) { + struct pipe_screen *screen = ctx->st->pipe->screen; struct pipe_surface *acc_ps = acc_strb->surface; GLvoid *map; - map = pipe_surface_map(acc_ps); + map = screen->surface_map(screen, acc_ps, + PIPE_BUFFER_USAGE_CPU_WRITE); /* note acc_strb->format might not equal acc_ps->format */ switch (acc_strb->format) { @@ -174,7 +178,7 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()"); } - pipe_surface_unmap(acc_ps); + screen->surface_unmap(screen, acc_ps); } diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index ce8fefe703f..873b765c2c2 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -327,10 +327,11 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, return NULL; } - surface = screen->get_tex_surface(screen, pt, 0, 0, 0); + surface = screen->get_tex_surface(screen, pt, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_WRITE); /* map texture surface */ - dest = pipe_surface_map(surface); + dest = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_WRITE); /* Put image into texture surface */ memset(dest, 0xff, height * surface->pitch); @@ -340,9 +341,8 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, _mesa_unmap_bitmap_pbo(ctx, unpack); /* Release surface */ - pipe_surface_unmap(surface); + screen->surface_unmap(screen, surface); pipe_surface_reference(&surface, NULL); - pipe->texture_update(pipe, pt, 0, 0x1); return pt; } @@ -544,8 +544,10 @@ reset_cache(struct st_context *st) /* Map the texture surface. * Subsequent glBitmap calls will write into the texture image. */ - cache->surf = screen->get_tex_surface(screen, cache->texture, 0, 0, 0); - cache->buffer = pipe_surface_map(cache->surf); + cache->surf = screen->get_tex_surface(screen, cache->texture, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_WRITE); + cache->buffer = screen->surface_map(screen, cache->surf, + PIPE_BUFFER_USAGE_CPU_WRITE); /* init image to all 0xff */ memset(cache->buffer, 0xff, BITMAP_CACHE_WIDTH * BITMAP_CACHE_HEIGHT); @@ -562,6 +564,7 @@ st_flush_bitmap_cache(struct st_context *st) if (st->ctx->DrawBuffer) { struct bitmap_cache *cache = st->bitmap.cache; struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; assert(cache->xmin <= cache->xmax); /* @@ -574,12 +577,18 @@ st_flush_bitmap_cache(struct st_context *st) /* The texture surface has been mapped until now. * So unmap and release the texture surface before drawing. */ +#if 0 pipe_surface_unmap(cache->surf); pipe_surface_reference(&cache->surf, NULL); +#else + screen->surface_unmap(screen, cache->surf); + screen->tex_surface_release(screen, &cache->surf); +#endif +#if 0 /* XXX is this needed? */ pipe->texture_update(pipe, cache->texture, 0, 0x1); - +#endif draw_bitmap_quad(st->ctx, cache->xpos, cache->ypos, diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 65bfd6cfcc0..9ae53c95f86 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -362,10 +362,12 @@ make_texture(struct st_context *st, /* we'll do pixel transfer in a fragment shader */ ctx->_ImageTransferState = 0x0; - surface = screen->get_tex_surface(screen, pt, 0, 0, 0); + surface = screen->get_tex_surface(screen, pt, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_WRITE); /* map texture surface */ - dest = pipe_surface_map(surface); + dest = screen->surface_map(screen, surface, + PIPE_BUFFER_USAGE_CPU_WRITE); /* Put image into texture surface. * Note that the image is actually going to be upside down in @@ -384,9 +386,8 @@ make_texture(struct st_context *st, unpack); /* unmap */ - pipe_surface_unmap(surface); + screen->surface_unmap(screen, surface); pipe_surface_reference(&surface, NULL); - pipe->texture_update(pipe, pt, 0, 0x1); assert(success); @@ -731,6 +732,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, { struct st_context *st = ctx->st; struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; struct pipe_surface *ps = st->state.framebuffer.zsbuf; const GLboolean zoom = ctx->Pixel.ZoomX != 1.0 || ctx->Pixel.ZoomY != 1.0; GLint skipPixels; @@ -739,7 +741,8 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); /* map the stencil buffer */ - stmap = pipe_surface_map(ps); + stmap = screen->surface_map(screen, ps, + PIPE_BUFFER_USAGE_CPU_WRITE); /* if width > MAX_WIDTH, have to process image in chunks */ skipPixels = 0; @@ -796,7 +799,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, } /* unmap the stencil buffer */ - pipe_surface_unmap(ps); + screen->surface_unmap(screen, ps); } @@ -869,6 +872,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GLint dstx, GLint dsty) { struct st_renderbuffer *rbDraw = st_renderbuffer(ctx->DrawBuffer->_StencilBuffer); + struct pipe_screen *screen = ctx->st->pipe->screen; struct pipe_surface *psDraw = rbDraw->surface; ubyte *drawMap; ubyte *buffer; @@ -885,7 +889,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, &ctx->DefaultPacking, buffer); /* map the stencil buffer */ - drawMap = pipe_surface_map(psDraw); + drawMap = screen->surface_map(screen, psDraw, PIPE_BUFFER_USAGE_CPU_WRITE); /* draw */ /* XXX PixelZoom not handled yet */ @@ -925,7 +929,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, free(buffer); /* unmap the stencil buffer */ - pipe_surface_unmap(psDraw); + screen->surface_unmap(screen, psDraw); } @@ -994,13 +998,14 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, if (!pt) return; - psTex = screen->get_tex_surface(screen, pt, 0, 0, 0); - if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { srcy = ctx->DrawBuffer->Height - srcy - height; } if (srcFormat == texFormat) { + psTex = screen->get_tex_surface(screen, pt, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_WRITE ); + /* copy source framebuffer surface into mipmap/texture */ pipe->surface_copy(pipe, FALSE, @@ -1009,21 +1014,26 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, psRead, srcx, srcy, width, height); } - else if (type == GL_COLOR) { - /* alternate path using get/put_tile() */ - GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + else { + psTex = screen->get_tex_surface(screen, pt, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_WRITE ); - pipe_get_tile_rgba(pipe, psRead, srcx, srcy, width, height, buf); - pipe_put_tile_rgba(pipe, psTex, 0, 0, width, height, buf); + if (type == GL_COLOR) { + /* alternate path using get/put_tile() */ + GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - free(buf); - } - else { - /* GL_DEPTH */ - GLuint *buf = (GLuint *) malloc(width * height * sizeof(GLuint)); - pipe_get_tile_z(pipe, psRead, srcx, srcy, width, height, buf); - pipe_put_tile_z(pipe, psTex, 0, 0, width, height, buf); - free(buf); + pipe_get_tile_rgba(pipe, psRead, srcx, srcy, width, height, buf); + pipe_put_tile_rgba(pipe, psTex, 0, 0, width, height, buf); + + free(buf); + } + else { + /* GL_DEPTH */ + GLuint *buf = (GLuint *) malloc(width * height * sizeof(GLuint)); + pipe_get_tile_z(pipe, psRead, srcx, srcy, width, height, buf); + pipe_put_tile_z(pipe, psTex, 0, 0, width, height, buf); + free(buf); + } } /* draw textured quad */ diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index fc8a5ea7f62..7fdc0bddd67 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -91,9 +91,14 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, struct pipe_context *pipe = ctx->st->pipe; struct st_renderbuffer *strb = st_renderbuffer(rb); enum pipe_format pipeFormat; - GLbitfield flags = 0x0; /* XXX needed? */ + unsigned flags = (PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_CPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE | + PIPE_BUFFER_USAGE_GPU_READ); int ret; + pipe_surface_reference( &strb->surface, NULL ); + if (!strb->surface) { /* first time surface creation */ strb->surface = pipe->winsys->surface_alloc(pipe->winsys); @@ -103,11 +108,16 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, if (!strb->surface) return GL_FALSE; } +#if 0 else if (strb->surface->buffer) { /* release/discard the old surface buffer */ pipe_reference_buffer(pipe, &strb->surface->buffer, NULL); } - +#else + else { + assert(0); + } +#endif /* Determine surface format here */ if (strb->format != PIPE_FORMAT_NONE) { assert(strb->format != 0); @@ -368,7 +378,11 @@ st_render_texture(GLcontext *ctx, strb->surface = screen->get_tex_surface(screen, pt, att->CubeMapFace, att->TextureLevel, - att->Zoffset); + att->Zoffset, + PIPE_BUFFER_USAGE_CPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); assert(strb->surface); assert(screen->is_format_supported(screen, strb->surface->format, PIPE_TEXTURE)); assert(screen->is_format_supported(screen, strb->surface->format, PIPE_SURFACE)); @@ -396,22 +410,19 @@ static void st_finish_render_texture(GLcontext *ctx, struct gl_renderbuffer_attachment *att) { + struct pipe_screen *screen = ctx->st->pipe->screen; struct st_renderbuffer *strb = st_renderbuffer(att->Renderbuffer); assert(strb); ctx->st->pipe->flush(ctx->st->pipe, PIPE_FLUSH_RENDER_CACHE, NULL); - ctx->st->pipe->texture_update(ctx->st->pipe, - st_get_texobj_texture(att->Texture), - att->CubeMapFace, 1 << att->TextureLevel); + screen->tex_surface_release( screen, &strb->surface ); /* printf("FINISH RENDER TO TEXTURE surf=%p\n", strb->surface); */ - pipe_surface_reference(&strb->surface, NULL); - _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); /* restore previous framebuffer state */ diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index ddbe36106c8..e242195e7a9 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -61,13 +61,14 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, GLvoid *pixels) { struct gl_framebuffer *fb = ctx->ReadBuffer; + struct pipe_screen *screen = ctx->st->pipe->screen; struct st_renderbuffer *strb = st_renderbuffer(fb->_StencilBuffer); struct pipe_surface *ps = strb->surface; ubyte *stmap; GLint j; /* map the stencil buffer */ - stmap = pipe_surface_map(ps); + stmap = screen->surface_map(screen, ps, PIPE_BUFFER_USAGE_CPU_READ); /* width should never be > MAX_WIDTH since we did clipping earlier */ ASSERT(width <= MAX_WIDTH); @@ -124,7 +125,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, /* unmap the stencil buffer */ - pipe_surface_unmap(ps); + screen->surface_unmap(screen, ps); } diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 981246221b1..05e0339e0e1 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -478,7 +478,6 @@ st_TexImage(GLcontext * ctx, struct gl_texture_image *texImage, GLsizei imageSize, int compressed) { - struct pipe_context *pipe = ctx->st->pipe; struct st_texture_object *stObj = st_texture_object(texObj); struct st_texture_image *stImage = st_texture_image(texImage); GLint postConvWidth, postConvHeight; @@ -635,7 +634,8 @@ st_TexImage(GLcontext * ctx, return; if (stImage->pt) { - texImage->Data = st_texture_image_map(ctx->st, stImage, 0); + texImage->Data = st_texture_image_map(ctx->st, stImage, 0, + PIPE_BUFFER_USAGE_CPU_WRITE); dstRowStride = stImage->surface->pitch * stImage->surface->cpp; } else { @@ -684,8 +684,9 @@ st_TexImage(GLcontext * ctx, } if (stImage->pt && i < depth) { - st_texture_image_unmap(stImage); - texImage->Data = st_texture_image_map(ctx->st, stImage, i); + st_texture_image_unmap(ctx->st, stImage); + texImage->Data = st_texture_image_map(ctx->st, stImage, i, + PIPE_BUFFER_USAGE_CPU_WRITE); src += srcImageStride; } } @@ -694,13 +695,10 @@ st_TexImage(GLcontext * ctx, _mesa_unmap_teximage_pbo(ctx, unpack); if (stImage->pt) { - st_texture_image_unmap(stImage); + st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; } - if (stObj->pt) - pipe->texture_update(pipe, stObj->pt, stImage->face, (1 << level)); - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { ctx->Driver.GenerateMipmap(ctx, target, texObj); } @@ -793,7 +791,8 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, /* Image is stored in hardware format in a buffer managed by the * kernel. Need to explicitly map and unmap it. */ - texImage->Data = st_texture_image_map(ctx->st, stImage, 0); + texImage->Data = st_texture_image_map(ctx->st, stImage, 0, + PIPE_BUFFER_USAGE_CPU_READ); texImage->RowStride = stImage->surface->pitch; } else { @@ -823,8 +822,9 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, } if (stImage->pt && i < depth) { - st_texture_image_unmap(stImage); - texImage->Data = st_texture_image_map(ctx->st, stImage, i); + st_texture_image_unmap(ctx->st, stImage); + texImage->Data = st_texture_image_map(ctx->st, stImage, i, + PIPE_BUFFER_USAGE_CPU_READ); dest += dstImageStride; } } @@ -833,7 +833,7 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, /* Unmap */ if (stImage->pt) { - st_texture_image_unmap(stImage); + st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; } } @@ -874,8 +874,6 @@ st_TexSubimage(GLcontext * ctx, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - struct pipe_context *pipe = ctx->st->pipe; - struct st_texture_object *stObj = st_texture_object(texObj); struct st_texture_image *stImage = st_texture_image(texImage); GLuint dstRowStride; GLuint srcImageStride = _mesa_image_image_stride(packing, width, height, @@ -897,7 +895,8 @@ st_TexSubimage(GLcontext * ctx, * from uploading the buffer under us. */ if (stImage->pt) { - texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset); + texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset, + PIPE_BUFFER_USAGE_CPU_WRITE); dstRowStride = stImage->surface->pitch * stImage->surface->cpp; } @@ -922,8 +921,9 @@ st_TexSubimage(GLcontext * ctx, if (stImage->pt && i < depth) { /* map next slice of 3D texture */ - st_texture_image_unmap(stImage); - texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset + i); + st_texture_image_unmap(ctx->st, stImage); + texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset + i, + PIPE_BUFFER_USAGE_CPU_WRITE); src += srcImageStride; } } @@ -935,11 +935,9 @@ st_TexSubimage(GLcontext * ctx, _mesa_unmap_teximage_pbo(ctx, packing); if (stImage->pt) { - st_texture_image_unmap(stImage); + st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; } - - pipe->texture_update(pipe, stObj->pt, stImage->face, (1 << level)); } @@ -1058,7 +1056,8 @@ fallback_copy_texsubimage(GLcontext *ctx, src_surf = strb->surface; - dest_surf = screen->get_tex_surface(screen, pt, face, level, destZ); + dest_surf = screen->get_tex_surface(screen, pt, face, level, destZ, + PIPE_BUFFER_USAGE_CPU_WRITE); assert(width <= MAX_WIDTH); @@ -1119,7 +1118,6 @@ do_copy_texsubimage(GLcontext *ctx, struct gl_texture_image *texImage = _mesa_select_tex_image(ctx, texObj, target, level); struct st_texture_image *stImage = st_texture_image(texImage); - struct st_texture_object *stObj = st_texture_object(texObj); GLenum baseFormat = texImage->InternalFormat; struct gl_framebuffer *fb = ctx->ReadBuffer; struct st_renderbuffer *strb; @@ -1157,7 +1155,8 @@ do_copy_texsubimage(GLcontext *ctx, dest_format = stImage->pt->format; dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face, - stImage->level, destZ); + stImage->level, destZ, + PIPE_BUFFER_USAGE_CPU_WRITE); if (ctx->_ImageTransferState == 0x0 && strb->surface->buffer && @@ -1223,8 +1222,6 @@ do_copy_texsubimage(GLcontext *ctx, pipe_surface_reference(&dest_surface, NULL); - pipe->texture_update(pipe, stObj->pt, stImage->face, (1 << level)); - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { ctx->Driver.GenerateMipmap(ctx, target, texObj); } @@ -1529,7 +1526,6 @@ st_finalize_texture(GLcontext *ctx, if (stImage && stObj->pt != stImage->pt) { copy_image_data_to_texture(ctx->st, stObj, level, stImage); *needFlush = GL_TRUE; - pipe->texture_update(pipe, stObj->pt, face, (1 << level)); } } } diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 1a0e19c2f92..cfacfdd04cd 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -123,8 +123,10 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, const ubyte *srcData; ubyte *dstData; - srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice); - dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice); + srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice, + PIPE_BUFFER_USAGE_CPU_READ); + dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, + PIPE_BUFFER_USAGE_CPU_WRITE); srcData = (ubyte *) pipe_buffer_map(pipe, srcSurf->buffer, PIPE_BUFFER_USAGE_CPU_READ) diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index f68bef1207c..482a054f64c 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -184,25 +184,30 @@ st_texture_image_offset(const struct pipe_texture * pt, */ GLubyte * st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, - GLuint zoffset) + GLuint zoffset, + GLuint flags ) { struct pipe_screen *screen = st->pipe->screen; struct pipe_texture *pt = stImage->pt; DBG("%s \n", __FUNCTION__); stImage->surface = screen->get_tex_surface(screen, pt, stImage->face, - stImage->level, zoffset); + stImage->level, zoffset, + flags); - return pipe_surface_map(stImage->surface); + return screen->surface_map(screen, stImage->surface, flags); } void -st_texture_image_unmap(struct st_texture_image *stImage) +st_texture_image_unmap(struct st_context *st, + struct st_texture_image *stImage) { + struct pipe_screen *screen = st->pipe->screen; + DBG("%s\n", __FUNCTION__); - pipe_surface_unmap(stImage->surface); + screen->surface_unmap(screen, stImage->surface); pipe_surface_reference(&stImage->surface, NULL); } @@ -224,12 +229,15 @@ st_surface_data(struct pipe_context *pipe, const void *src, unsigned src_pitch, unsigned srcx, unsigned srcy, unsigned width, unsigned height) { - pipe_copy_rect(pipe_surface_map(dst), + struct pipe_screen *screen = pipe->screen; + void *map = screen->surface_map(screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE); + + pipe_copy_rect(map, dst->cpp, dst->pitch, dstx, dsty, width, height, src, src_pitch, srcx, srcy); - pipe_surface_unmap(dst); + screen->surface_unmap(screen, dst); } @@ -256,7 +264,8 @@ st_texture_image_data(struct pipe_context *pipe, if(dst->compressed) height /= 4; - dst_surface = screen->get_tex_surface(screen, dst, face, level, i); + dst_surface = screen->get_tex_surface(screen, dst, face, level, i, + PIPE_BUFFER_USAGE_CPU_WRITE); st_surface_data(pipe, dst_surface, 0, 0, /* dstx, dsty */ @@ -265,7 +274,7 @@ st_texture_image_data(struct pipe_context *pipe, 0, 0, /* source x, y */ dst->width[level], height); /* width, height */ - pipe_surface_reference(&dst_surface, NULL); + screen->tex_surface_release(screen, &dst_surface); srcUB += src_image_pitch * dst->cpp; } @@ -304,8 +313,11 @@ st_texture_image_copy(struct pipe_context *pipe, assert(src->width[srcLevel] == width); assert(src->height[srcLevel] == height); - dst_surface = screen->get_tex_surface(screen, dst, face, dstLevel, i); - src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i); + dst_surface = screen->get_tex_surface(screen, dst, face, dstLevel, i, + PIPE_BUFFER_USAGE_GPU_WRITE); + + src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i, + PIPE_BUFFER_USAGE_GPU_READ); pipe->surface_copy(pipe, FALSE, diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index 7abccb3a69f..f6d5733e210 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -121,10 +121,12 @@ st_texture_match_image(const struct pipe_texture *pt, extern GLubyte * st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, - GLuint zoffset); + GLuint zoffset, + GLuint flags); extern void -st_texture_image_unmap(struct st_texture_image *stImage); +st_texture_image_unmap(struct st_context *st, + struct st_texture_image *stImage); /* Return pointers to each 2d slice within an image. Indexed by depth -- 2.30.2