From cb577e379e20d70d62821c0ca2f1cb77c7b6790e Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Thu, 22 Jun 2017 15:03:20 +0200 Subject: [PATCH] mesa: only flush vertices when the viewport is different MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit This prevents glViewport() and friends to always flush and trigger _NEW_VIEWPORT. Signed-off-by: Samuel Pitoiset Reviewed-by: Nicolai Hähnle --- src/mesa/main/viewport.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c index d37c2f3f108..8055ba55e5c 100644 --- a/src/mesa/main/viewport.c +++ b/src/mesa/main/viewport.c @@ -40,9 +40,6 @@ set_viewport_no_notify(struct gl_context *ctx, unsigned idx, GLfloat x, GLfloat y, GLfloat width, GLfloat height) { - FLUSH_VERTICES(ctx, ctx->DriverFlags.NewViewport ? 0 : _NEW_VIEWPORT); - ctx->NewDriverState |= ctx->DriverFlags.NewViewport; - /* clamp width and height to the implementation dependent range */ width = MIN2(width, (GLfloat) ctx->Const.MaxViewportWidth); height = MIN2(height, (GLfloat) ctx->Const.MaxViewportHeight); @@ -70,6 +67,9 @@ set_viewport_no_notify(struct gl_context *ctx, unsigned idx, ctx->ViewportArray[idx].Height == height) return; + FLUSH_VERTICES(ctx, ctx->DriverFlags.NewViewport ? 0 : _NEW_VIEWPORT); + ctx->NewDriverState |= ctx->DriverFlags.NewViewport; + ctx->ViewportArray[idx].X = x; ctx->ViewportArray[idx].Width = width; ctx->ViewportArray[idx].Y = y; -- 2.30.2