From cbb19930b3bd902e79e59fe7ca1d1943d72d84b4 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 19 May 2006 17:31:09 +0000 Subject: [PATCH] some new comments --- src/mesa/swrast/s_texstore.c | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/src/mesa/swrast/s_texstore.c b/src/mesa/swrast/s_texstore.c index a9da77ed65b..e9f4faeed00 100644 --- a/src/mesa/swrast/s_texstore.c +++ b/src/mesa/swrast/s_texstore.c @@ -304,8 +304,13 @@ _swrast_copy_teximage1d( GLcontext *ctx, GLenum target, GLint level, } -/* +/** * Fallback for Driver.CopyTexImage2D(). + * + * We implement CopyTexImage by reading the image from the framebuffer + * then passing it to the ctx->Driver.TexImage2D() function. + * + * Device drivers should try to implement direct framebuffer->texture copies. */ void _swrast_copy_teximage2d( GLcontext *ctx, GLenum target, GLint level, @@ -441,8 +446,11 @@ _swrast_copy_texsubimage1d( GLcontext *ctx, GLenum target, GLint level, } -/* +/** * Fallback for Driver.CopyTexSubImage2D(). + * + * Read the image from the framebuffer then hand it + * off to ctx->Driver.TexSubImage2D(). */ void _swrast_copy_texsubimage2d( GLcontext *ctx, -- 2.30.2