From cbd0d643a30901dabc5b3cc84121bafe16f8fc6f Mon Sep 17 00:00:00 2001 From: Abdiel Janulgue Date: Fri, 20 Jun 2014 16:55:03 -0700 Subject: [PATCH] glsl: Implement saturate as ir_unop_saturate Now that we have the ir_unop_saturate implemented as a single instruction, generate the correct simplified expression. Reviewed-by: Matt Turner Reviewed-by: Ian Romanick Signed-off-by: Abdiel Janulgue --- src/glsl/ir_builder.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/src/glsl/ir_builder.cpp b/src/glsl/ir_builder.cpp index f03941443e0..a2f6f2967d1 100644 --- a/src/glsl/ir_builder.cpp +++ b/src/glsl/ir_builder.cpp @@ -271,11 +271,7 @@ clamp(operand a, operand b, operand c) ir_expression * saturate(operand a) { - void *mem_ctx = ralloc_parent(a.val); - - return expr(ir_binop_max, - expr(ir_binop_min, a, new(mem_ctx) ir_constant(1.0f)), - new(mem_ctx) ir_constant(0.0f)); + return expr(ir_unop_saturate, a); } ir_expression * -- 2.30.2