From cbdeb33209e782f011984a4b93cc0d36f567462e Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 8 Dec 2009 21:15:36 -0800 Subject: [PATCH] intel: Make RGB renderbuffers use XRGB8888 like we do for RGB system buffers. --- src/mesa/drivers/dri/intel/intel_fbo.c | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 970ffb2e4d2..608f75b8240 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -123,7 +123,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB10: case GL_RGB12: case GL_RGB16: - rb->Format = MESA_FORMAT_ARGB8888; /* XXX: Need xrgb8888 */ + rb->Format = MESA_FORMAT_XRGB8888; rb->DataType = GL_UNSIGNED_BYTE; break; case GL_RGBA: @@ -294,10 +294,6 @@ intel_create_renderbuffer(gl_format format) irb->Base.DataType = GL_UNSIGNED_BYTE; break; case MESA_FORMAT_XRGB8888: - /* XXX this is a hack since XRGB surfaces don't seem to work - * properly yet. Reading the alpha channel returns 0 instead of 1. - */ - format = MESA_FORMAT_ARGB8888; irb->Base._BaseFormat = GL_RGB; irb->Base.DataType = GL_UNSIGNED_BYTE; break; -- 2.30.2