From cbec00849186db11d77fd00822145e11e69cb07f Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 25 Mar 2008 18:09:25 +0000 Subject: [PATCH] draw: don't use fetch_and_store for bypass_vs mode, it's not quite right --- src/gallium/auxiliary/draw/draw_prim.c | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_prim.c b/src/gallium/auxiliary/draw/draw_prim.c index 4fe0ddc02a7..75b2f79babb 100644 --- a/src/gallium/auxiliary/draw/draw_prim.c +++ b/src/gallium/auxiliary/draw/draw_prim.c @@ -170,10 +170,7 @@ void draw_do_flush( struct draw_context *draw, unsigned flags ) if (flags >= DRAW_FLUSH_SHADER_QUEUE) { if (draw->vs.queue_nr) { - if (draw->rasterizer->bypass_vs) - fetch_and_store(draw); - else - (*draw->shader_queue_flush)(draw); + (*draw->shader_queue_flush)(draw); } if (flags >= DRAW_FLUSH_PRIM_QUEUE) { -- 2.30.2