From cc18b1ec2161c846109e921d7821dfeef7a06f3a Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sat, 25 Jan 2014 18:24:38 +1300 Subject: [PATCH] glsl: Add builtin define for ARB_fragment_layer_viewport The spec doesn't actually mention adding this, but this is the usual pattern so I'm assuming it's a spec bug. Signed-off-by: Chris Forbes Reviewed-by: Ian Romanick --- src/glsl/glcpp/glcpp-parse.y | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index dacb954b52c..58843a73ac3 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -2086,6 +2086,9 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio add_builtin_define(parser, "GL_ARB_fragment_coord_conventions", 1); + if (extensions->ARB_fragment_layer_viewport) + add_builtin_define(parser, "GL_ARB_fragment_layer_viewport", 1); + if (extensions->ARB_explicit_attrib_location) add_builtin_define(parser, "GL_ARB_explicit_attrib_location", 1); @@ -2144,12 +2147,6 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio if (extensions->ARB_viewport_array) add_builtin_define(parser, "GL_ARB_viewport_array", 1); - - if (extensions->ARB_compute_shader) - add_builtin_define(parser, "GL_ARB_compute_shader", 1); - - if (extensions->ARB_shader_image_load_store) - add_builtin_define(parser, "GL_ARB_shader_image_load_store", 1); } } -- 2.30.2