From ceb5ba9d1dd3c8d9d31fd57e97f500b4a78ff7c6 Mon Sep 17 00:00:00 2001 From: Gustaw Smolarczyk Date: Thu, 30 Mar 2017 20:09:22 +0200 Subject: [PATCH] mesa/main/ff_frag: Reduce the size of nr_enabled_units. MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Since it holds values from 0 to 8, 4 bits will suffice. Signed-off-by: Gustaw Smolarczyk Reviewed-by: Eric Anholt Signed-off-by: Marek Olšák --- src/mesa/main/ff_fragment_shader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp index d1e89abc085..9b00c36534a 100644 --- a/src/mesa/main/ff_fragment_shader.cpp +++ b/src/mesa/main/ff_fragment_shader.cpp @@ -100,7 +100,7 @@ struct mode_opt { }; struct state_key { - GLuint nr_enabled_units:8; + GLuint nr_enabled_units:4; GLuint separate_specular:1; GLuint fog_mode:2; /**< FOG_x */ GLuint inputs_available:12; -- 2.30.2