From cef82a64bdd90c8562325afd69fdf8b9a80ddb2f Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 23 Apr 2014 17:20:53 -0700 Subject: [PATCH] mesa: Drop _ReallyEnabled usage from ff_fragment_shader. Reviewed-by: Matt Turner Reviewed-by: Kenneth Graunke --- src/mesa/main/ff_fragment_shader.cpp | 17 +++-------------- 1 file changed, 3 insertions(+), 14 deletions(-) diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp index f1ef38efa4c..605f3713e7c 100644 --- a/src/mesa/main/ff_fragment_shader.cpp +++ b/src/mesa/main/ff_fragment_shader.cpp @@ -42,6 +42,7 @@ extern "C" { #include "program/prog_statevars.h" #include "program/programopt.h" #include "texenvprogram.h" +#include "texobj.h" } #include "main/uniforms.h" #include "../glsl/glsl_types.h" @@ -290,18 +291,6 @@ need_saturate( GLuint mode ) } } - - -/** - * Translate TEXTURE_x_BIT to TEXTURE_x_INDEX. - */ -static GLuint translate_tex_src_bit( GLbitfield bit ) -{ - ASSERT(bit); - return ffs(bit) - 1; -} - - #define VERT_BIT_TEX_ANY (0xff << VERT_ATTRIB_TEX0) /** @@ -441,8 +430,8 @@ static GLuint make_state_key( struct gl_context *ctx, struct state_key *key ) key->nr_enabled_units = i + 1; inputs_referenced |= VARYING_BIT_TEX(i); - key->unit[i].source_index = - translate_tex_src_bit(texUnit->_ReallyEnabled); + key->unit[i].source_index = _mesa_tex_target_to_index(ctx, + texObj->Target); key->unit[i].shadow = ((samp->CompareMode == GL_COMPARE_R_TO_TEXTURE) && -- 2.30.2