From cf2b285c5592e5d8fce24ab6a34eaa9c168aa129 Mon Sep 17 00:00:00 2001 From: Erik Faye-Lund Date: Thu, 14 May 2020 21:02:57 +0200 Subject: [PATCH] zink: mark depth-component cube-maps as done This worked fine all along, nothing to be done for this feature. The piglit tests mostly pass. Part-of: --- docs/features.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/features.txt b/docs/features.txt index e70d1cf86bb..057adf16fd4 100644 --- a/docs/features.txt +++ b/docs/features.txt @@ -61,7 +61,7 @@ GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv glGetStringi command DONE glTexParameterI, glGetTexParameterI commands DONE glVertexAttribI commands DONE - Depth format cube textures DONE () + Depth format cube textures DONE (zink) GLX_ARB_create_context (GLX 1.4 is required) DONE (v3d, zink) Multisample anti-aliasing DONE (freedreno/a5xx+, freedreno (*), llvmpipe (*), softpipe (*), swr (*), zink) 8 draw buffers DONE (zink) -- 2.30.2